Xanaphia McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a violet cloak and cross-gartered black stockings. She wears a Stetson hat to hide her balding. Her eyes are a pleasant hazel.
Personality: Her tongue was cut out and she uses sign language. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Days after completing her studies, news broke out that her hometown was attacked by goblins. Xanaphia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: To pay off her debts; and revenge
Flaws: Disease. Bonds: Slave, Family, Enemies, Debt. Occupation: Locksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 73 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 40000 cp. Deep green spinel (60 gp).
Nithther Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. He wears his green crest up. This red eyed easterner is not easily forgotten.
Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Bookbinder profession.
History: Born in the east to a Hunter, Nithther learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Hunter.
Motivation: Sabotage a competitor; and expand his business
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Poor, Immigrant, Job. Occupation: Hunter
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Morgran Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a brown and blue handkerchief worn on his left side. His long golden hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Morgran embodies much of what other species detest in the Dwarves. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the east. After coming to the age of reason, Morgran took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.
Motivation: He's in love.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Has a crush, Immigrant. Occupation: Shepherd
Voice: Sensual and smooth
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 3)
Armor Class 7
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Sylvan, Aquan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp. Amber (70 gp). Hematite (4 gp). Hematite (4 gp).
Alexandre Wesley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears grey leather gloves, a grey jacket, and tight pants. His hair, while still mostly white, has prominent grey streaks. He wears an eyepatch.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Fortune-teller.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Fortune-teller
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 200 sp.
Gennal Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This northern man wears a tan coat over a green low-cut shirt, and a broad hat upon his head. His clothes are grease stained in places. He has done his best to style his brown hair to look like a famous performer. His brown eyes are slightly larger than normal.
Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.
History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Gennal's homeland. Gennal decided to take the middle way and become a bodyguard. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gennal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Philantrophist, Logical, Fighting. Bonds: Poor, Immigrant. Occupation: Shepherd
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Rhodochrosite (10 gp).
Great On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears a pastel cloak and cross-gartered brown stockings, she is not a threatening figure. She sports a flattop fur cut. Her green eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When money was particularly tight she was walking through alleys when she overheard a Gardener hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac, Disease. Bonds: Adventurer, Poor. Occupation: Gardener
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1100 gp.
Geva Bradshaw, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she likes to wear ponchos typically of a light grey in addition to tight pants. She sports red long hair. She has a tattooed face.
Personality: She exudes charisma. She is a tour de force of persuasion. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Geva lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Sculptor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Marry her brother to traveling adventurers; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Family, Religious. Occupation: Fletcher
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!