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Advanced [show]


Frederick Colton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Assassin uniform. He is physically well-built. He has black hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Frederick will drive conversation. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in the west to a Assassin, Frederick learned a great deal about his father's area of expertise. Through the years after Frederick was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Frederick's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 14 years.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Job, Enemies, Adventurer. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Frederick Colton, Male Human Adept 7
Medium (5'8") Human, True Neutral (CR 7)
Armor Class 9
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)10 (+0) 9 (-1)11 (+0)
Skills Medicine +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Silver ewer (10 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Ruloth Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a black collared shirt and white skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She wears a small hat to hide her balding. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Ruloth is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born the only child of a wealthy merchant. Ruloth liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. By chance she met her sister recently and the two have been together since.

Motivation: She feels the way she acts is they only way to get by in the world; and wants to raise her children well

Ideals: Joker, Entrepeneur, Impeccable. Bonds: Family, Nature. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

Ruloth Shestendeliath, Female Dragonborn Fighter 4
Medium (6'2") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)15 (+2) 9 (-1)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Giant, Draconic
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Valanthe Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a faded coat and loose pants complete with small hat. She wears her black hair down. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Valanthe was born with her mother's beautiful face. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Valanthe took refuge in the old dungeon and found the beat up warhammer and armor she uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valanthe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Philantrophist, Fighting. Bonds: Attractive, Nature. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Valanthe Xiloscient, Female Elf Fighter 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 17 (+3)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kadana Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long bronze crest is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Energy wise she seems alert and responsive.

History: Kadana was born with her father's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted from career to career and currently works as a Locksmith.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business

Ideals: Fighting, Athletic, Professionalism. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kadana Kerrhylon, Female Dragonborn Ranger 7
Medium (6'2") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4, History +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Fire opal (800 gp). Red spinel (40 gp). Malachite (16 gp). Deep green spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grûblik Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears dark leathers with embroidery. His hair is chestnut and curly. His hazel unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and to be a herbalist again

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Criminal record, Job. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Grûblik Thorpe, Male Half-Orc Wizard 7
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 8
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 6000 sp. Sard (30 gp). Black opal (1100 gp). White pearl (100 gp). Lapis lazuli (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tiaathque Withrethin, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'2" and wears a well pressed and immaculate suit (or dress). Her hair is blonde and very short. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to make people angry or surprised. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Tiaathque was raised in a hard working conservative environment. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has set out to sabotage the competition.

Motivation: She feels kind of lost in life; and her spouse's relatives view her with great suspicion

Flaws: Antagonistic, Depressed. Bonds: Immigrant, Job, Family. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Tiaathque Withrethin, Female Elf Warrior 8
Medium (5'2") Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 38 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Goblin
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Pâsh Kirby, Male Half-Orc [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear black pants and tee shirts. His brown hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He never wears the same outfit twice, unless he absolutely has to.

History: Pâsh was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and to settle down with his crush

Ideals: Disciplined, Artistic. Bonds: Family, Has a crush. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Pâsh Kirby, Male Half-Orc Warrior 7
Medium (5'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 16 (+3)14 (+2)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +5

Possessions: 500 gp.


Social Check DCs

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