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NPC Generator

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Advanced [show]


Theriatis Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Theriatis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Theriatis was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent mother.

Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Job, Family. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

Theriatis Cithreth, Male Elf Cleric 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)8 (-1) 7 (-2)13 (+1)
Skills Acrobatics +5, Insight +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 2 Holy water. 1 Everburning torch.


Social Check DCs


Heward Hadley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He wears a colorful flower in his brown hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Flaws: Addict, Antagonistic. Bonds: Attractive, Military, Family. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Heward Hadley, Male Human Barbarian 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Athletics +5, Deception +3
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered falchion and tarnished hammer as well. His chestnut hair is singed and shortened. His amber unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Gardain has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gardain fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Disease, Greedy. Bonds: Poor. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Gardain Rumnaheim, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 18 (+4)16 (+3) 10 (+0)9 (-1)
Skills Animal Handling +2, Stealth +0
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Giant, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 40 gp.


Social Check DCs


Five Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His cinnamon fur is heavily combed to the right. His eyes are blue.

Personality: Five is depressed about a lot of things. He tends to be a nihilist. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Five was raised in a hard working conservative environment. His childhood dream was to be a Dilettante, but he was a colossal failure. He has drifted from career to career and currently works as a Adventurer.

Motivation: He is unsatisfied with his job; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Poor, Criminal record, Job. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Five Of Passion, Male Tabaxi Warlock 2
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 7 (-2)15 (+2)
Skills Intimidation +4, Perception +0
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 50 gp.


Social Check DCs


Herleva Badger, Female Human [Permalink]

Personal [hide]

Description: She wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. She has relatively light skin and is very physically imposing due to her abundance of muscles. She keeps her chestnut hair in a pixie cut. Her brown unseeing eyes seem to look past you.

Personality: Stoic and calm, she prefers to meditate than take action. She can't help but pocket interesting objects she comes across

History: Born in the west to a Carpenter, Herleva learned a great deal about her mother's area of expertise. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She then took over the family business and is one of the better Carpenter for hire.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern

Ideals: Disciplined. Flaws: Disease. Bonds: Criminal record, Job, Family. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Herleva Badger, Female Human Adept 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)8 (-1) 11 (+0)9 (-1)
Skills Deception +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp. Red garnet (50 gp).


Social Check DCs


Tagga Brandon, Female Half-Orc [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a simple white robe with grey stripes complete with hood. Her whole body is exceptionally muscular. Her brown hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is almost excessively polite to everyone, even when angry. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tagga took refuge in the large cave and found the beat up lance and armor she uses now. She has never given up on her painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she loathes her own lifestyle

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Tagga Brandon, Female Half-Orc Expert 4
Medium (4'10") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 sp.


Social Check DCs


Beast Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has no fur. His amber eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy, self-centered, vain, and jealous.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Ugly, Insane, Selfish, Mundane. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Beast Of Clay, Male Tabaxi Druid 8
Medium (6'2") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)9 (-1) 17 (+3)8 (-1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 20000 cp.


Social Check DCs

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