Traulam Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She very much looks the part of a Layabout. She sports a flattop hair cut. She is baby faced.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Flattery will make her almost putty in your hands.
History: A powerful wizard made her what she is. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has worked as a Layabout like her father before her.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Flaws: Selfish, Antagonistic. Bonds: Job, Attractive, Mentor. Occupation: Layabout
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 700 gp.
Anthony Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has money and likes to spend it; and a deep hatred of goblins
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Enemies, Adventurer. Occupation: Shoemaker
Voice: Italian accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 8000 cp.
Morthos Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. His dark red hair is kept up in a ponytail inside a broad hat. He is baby faced.
Personality: Eccentric and domineering, Morthos will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His mother raised him in a mountain cabin. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Extrovert. Bonds: Nature, Family. Occupation: Sculptor
Voice: Mousy voice
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp. Jasper (30 gp).
Harann Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her crest is cut close to her head. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in the south to a Carpenter, Harann learned a great deal about her father's area of expertise. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To end her boredom; and further expansion of business
Flaws: Ugly, Mundane, Insane. Bonds: Religious, Job. Occupation: Carpenter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 13)
Armor Class 11
Hit Points 100 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
Possessions: 2000 gp. A delicate silver chain set with a tourmaline (50 gp). Cloth of gold vestments (100 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Jeweled gold crown (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver ewer (50 gp). Jeweled gold crown (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Medium magic item.
Manea Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses well, typically a more casual-formal manner. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a Painter, her father struggled to pay the bills. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion.
Ideals: Athletic. Flaws: Forgetful. Bonds: Attractive, Adventurer, Poor. Occupation: Sage
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 13000 cp.
Gilbert Whitby, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His white hair is lengthy and is close to two feet long. His eyes are green.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Laborer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: White pearl (110 gp).
Wobbles Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who has the majority of his body covered in plate. He has a very tight haircut. His green eyes dart from person to person.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Wobbles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Wobbles's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety.
Flaws: Shy, Fearful, Antagonistic. Occupation: Glassblower
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 7000 cp. Jade (60 gp). Zircon (30 gp). Banded agate (5 gp).
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