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NPC Generator

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Advanced [show]


Elizabeth Browning, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is always cut to a buzz. She wears an eyepatch.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the east to a Animal Trainer, Elizabeth learned a great deal about her father's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job.

Ideals: Fighting, Athletic, Joker. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Elizabeth Browning, Female Human Barbarian 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)17 (+3) 14 (+2)10 (+0)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Morkral Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tight fitting brown shirt and pants. His golden hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: Morkral is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Barkeep but believes his peers are too gung-ho.

History: Morkral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Morkral took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert, Pacifist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Morkral Thrahak, Male Dwarf Warrior 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 16 (+3)14 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Spear Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries hammers. His yellow fur is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Spear is combative with any and all who dare try his patience in the slightest.

History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Artistic, Justice. Bonds: Rich, Criminal record. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Spear Candle, Male Tabaxi Expert 4
Medium (5'8") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 12 (+1)18 (+4) 10 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Abyssal, Undercommon, Celestial, Auran
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 46000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tawar Stapleton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears black trousers with white and grey striped suspenders. She wears various colorful collared shirts. Her blonde hair is knotted and matted. This violet eyed westerner is not easily forgotten.

Personality: She is happy with her job as a Barber. She turns her eye from what people do, preferring to live and let live. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born the only child of a wealthy merchant. She helped her mother out around the business and became quite the natural. She now spends her time doing works of charity.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Athletic, Entrepeneur, Philantrophist. Bonds: Job, Adventurer. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Tawar Stapleton, Female Half-Orc Expert 2
Medium (5'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)7 (-2) 18 (+4)11 (+0)
Skills Deception +2, Religion +0
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs


Kasdeya Failure, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'3" and is typically in her Butcher uniform. Her left hand appears badly burned and disfigured. She has no hair. Her eyes are likewise white. Her teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She always tries to repair and not replace. It was this mentality that drove her into the Butcher business.

History: Kasdeya was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She hasn't been sleeping well lately.

Motivation: To be a Performer again; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Butcher

Voice: Pronounces O like U

Attributes [hide]

Kasdeya Failure, Female Tiefling Expert 7
Medium (5'3") Tiefling, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 16 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Athletics +6, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +5

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Helen Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow leather gloves, a yellow jacket, and tight pants, and she perpetually has her scythe ready. Her blonde hair is cut jaggedly and amateurishly. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing herself, she comes off as nervous. She is lazy, self-centered, vain, and jealous.

History: Helen was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new guard responsibilities is difficult

Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Job. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Helen Blum, Female Half-Elf Fighter 5
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Celestial, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 2000 sp. Banded agate (12 gp). Carnelian (30 gp). Smoky quartz (30 gp). 1 Minor magic item.


Social Check DCs


Torinn Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and brown handkerchief worn on his left side. He carries with him a set of hammers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His small hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: Torinn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: He comes from a rich western family. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Torinn took refuge in the ruined castle and found the beat up hammer and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Adventurer, Rich, Nature. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Torinn Argenthrixus, Male Dragonborn Expert 4
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 8 (-1)15 (+2)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Freshwater pearl (14 gp). Malachite (14 gp).


Social Check DCs

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