Anthony Conway, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his silver hair down. His ears are large.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy, self-centered, vain, and jealous.
History: Born in the east his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Sage like his father before him.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Passionate. Flaws: Ugly, Selfish. Bonds: Poor, Religious. Occupation: Sage
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Thradal Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears just a grey suit. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his blue eyes scan people very quickly.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Flaws: Emotional. Bonds: Poor, Attractive, Adventurer, Criminal record. Occupation: Navigator
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 19 (+4) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.
Fax Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he has the majority of his body covered in plate. He keeps his long brass crest kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: Fax wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He feeds upon the attention of others.
History: Fax lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been saving his money to try and buy his sister's freedom.
Motivation: He's looking for his big break; and to unite with his sister
Ideals: Disciplined. Bonds: Attractive, Family, Adventurer. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 6 (-2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Modean Music, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He likes to wear green tank tops with pastel pants. His long white hair is drawn into a two foot long braid. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: He's attracted to the PC; and he would like to get married and retire
Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Shoemaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 15)
Armor Class 10
Hit Points 88 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +4
Possessions: 700 pp. Rhodochrosite (7 gp). Obsidian (7 gp). Tourmaline (130 gp). Blue quartz (7 gp). Red-brown spinel (130 gp). Star rose quartz (20 gp). 1 Medium magic item.
Shadow Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tight fitting brown shirt and pants. He has no fur. His eyes are amber and catlike.
Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shadow is combative with any and all who dare try his patience in the slightest.
History: Shadow hails from a village terrorized by giants. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Revenge; and a need for knowledge about a nearby landmark
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 15 (+2) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Golden yellow topaz (1200 gp). Moss agate (11 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item.
Hillanot Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a simple green robe with brown stripes complete with hood. Her silver crest is thinning but still full. She has gold eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She also has developed a complete distrust of the Barkeep profession.
History: Gifted from a young age, Hillanot studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: An old rival family wants her found; and wants to raise her children well
Ideals: Persistence, Gifted. Bonds: Job, Adventurer, Family. Occupation: Fortune-teller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 30 pp. Embroidered and bejeweled glove (2000 gp).
Meriele Goltorah, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her tied-back hair is red. She is very pretty but has cold, dead eyes.
Personality: She has a massive crush on the younger sibling of the Unemployed who has hired her part-time. She is a very good compulsive liar and kleptomaniac.
History: Meriele was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Unemployed hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She struck the Unemployed job and began her own company from there.
Motivation: Seeks redemption; and she has decided she is irredeemable
Bonds: Poor, Attractive, Has a crush, Criminal record, Job. Occupation: Unemployed
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Celestial, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
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