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NPC Generator

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Advanced [show]


Quick Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'7". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a hand crossbow. His beige fur is long and unkept. He has amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The war was a terrible time for him, and Quick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. Quick was left his father's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Ugly, Secretive, Depressed, Mundane. Bonds: Military. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Quick Timber, Male Tabaxi Rogue 10
Medium (6'7") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 34 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Investigation +7, Performance +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: Deep green spinel (60 gp). Aquamarine (200 gp). Rose (70 gp). Brown-green garnet (60 gp). Chrysoberyl (60 gp). Lapis lazuli (4 gp). Golden yellow topaz (200 gp). Rich purple corundum (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This northern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. He wears a wide-brimmed hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Crown-heir. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful slaver made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: To be a Adventurer again; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Fighting. Bonds: Poor, Immigrant, Job, Mentor. Occupation: Crown-heir

Voice: Switch between two voices

Attributes [hide]

Zook Nackle, Male Gnome Monk 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30000 sp. Jade (150 gp). Deep green spinel (150 gp). Violet garnet (700 gp).


Social Check DCs


Pelaios Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a card on it. He wears his red hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a necromancer, Pelaios was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Insane, Emotional. Bonds: Attractive, Mentor. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Pelaios Sorrow, Male Tiefling Barbarian 8
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 62 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)16 (+3) 13 (+1)17 (+3)
Skills Nature +6
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Orc
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 6000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Kasdeya Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears many layers of old clothing at all times. Her hair is brown and curly. Her eyes are gold.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised in a forest tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Kasdeya Flaw, Female Tiefling Sorcerer 2
Medium (6'1") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 400 gp.


Social Check DCs


John Clifford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered glaive and tarnished halberd as well. He has a long white beard with little hanging trinkets. His blue eyes peer out from beneath his top grey hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: The child of eastern immigrants he idolized his mother. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Crown-heir

Voice: Breathy voice

Attributes [hide]

John Clifford, Male Human Commoner 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Nelkin Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is still thick. His blue eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge

Ideals: Passionate, Joker. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Nelkin Reedfellow, Male Halfling Sorcerer 4
Small (3'2") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: Just what you see.


Social Check DCs


Fargrim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his silver hair in a pixie cut. He has blue eyes and a brown hat with a grey feather.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. Fargrim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Persistence. Flaws: Racist, Mundane. Bonds: Attractive, Family. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Fargrim Burrowfound, Male Dwarf Commoner 10
Medium (3'11") Dwarf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 35 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)12 (+1) 18 (+4)4 (-3)
Skills Deception +1, Intimidation +1
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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