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NPC Generator

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Advanced [show]


Sarai Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white cloak and cross-gartered blue stockings, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. She wears a deerstalker hat to cover her moderate length chestnut hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born in a small mountains village. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Nature, Religious. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Sarai Reedfellow, Female Halfling Fighter 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 15
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 13 (+1)14 (+2) 10 (+0)17 (+3)
Skills Investigation +4, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Goblin
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 200 sp.


Social Check DCs


Dell Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She wears a white vest and prefers pastel and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a hunchback. She wears her silver hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: When she was but 7 years old her parents immigrated from the south. Dell was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Dell decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and she wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Adventurer, Military, Immigrant, Criminal record. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dell Warmwater, Female Halfling Wizard 4
Small (2'9") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 500 gp.


Social Check DCs


Purban Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large red mantle and cape that has been intricately interwoven into his white robe. His golden hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the north. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and to clean up the streets

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Nature, Poor. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Purban Strongbones, Male Halfling Sorcerer 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 12 (+1)6 (-2) 14 (+2)16 (+3)
Skills Animal Handling +5, Performance +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Malachite (14 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Verna High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She has a large white mantle and cape that has been intricately interwoven into her tan robe. She keeps her white hair in a pixie cut. She wears a mask on her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Interpreter. She was granted druidic powers by her dying sister.

Motivation: To prove her worth to the world; and sabotage a competitor

Ideals: Gifted. Flaws: Mundane, Hedonist, Impulsive. Bonds: Job. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Verna High-hill, Female Halfling Druid 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)9 (-1) 12 (+1)14 (+2)
Skills Nature +1, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Ovak Everly, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light white in addition to tight pants. She wears her hair in dreadlocks. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She is the product a well kept family trust fund and as such has never really known need. She moved out east to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She has money and likes to spend it; and to end her boredom

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Rich, Criminal record. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Ovak Everly, Female Half-Orc Aristocrat 2
Medium (5'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 8 (-1)8 (-1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 9
Languages Common, Orc, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Greeba Burton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs, and she perpetually has her halberd ready. Her black hair is singed and shortened. Her amber eyes are slightly larger than normal.

Personality: While she acts the brute, she is far gentler than she would appear. Animals are drawn to her, and she is able to talk to them.

History: She was born on a small isolated farm. Greeba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Greeba Burton, Female Half-Orc Commoner 6
Medium (6'4") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)16 (+3) 12 (+1)9 (-1)
Skills Athletics +6, History +6
Senses Passive Perception 11
Languages Common, Orc, Celestial, Halfling, Auran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +6

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vepar Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is generally shirtless and showing off her tattooed chest. She keeps her purple hair in a pixie cut. She is baby faced.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in a small village she learned the ways of the warrior from her father. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Mundane. Bonds: Slave, Job. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Vepar Ideal, Female Tiefling Rogue 12
Medium (5'11") Tiefling, Lawful Evil (CR 12)
Armor Class 11
Hit Points 48 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)18 (+4) 16 (+3)11 (+0)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Goblin, Halfling, Draconic, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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