Sannl Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her brown hair down. Her eyes are likewise hazel.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is obsessed with finding treasure.
History: Born to a pair of adventurers, Sannl grew up listening to her mother's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she wants to meet her childhood hero
Bonds: Rich, Attractive, Enemies, Adventurer, Religious. Occupation: Locksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 66 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. A delicate silver chain set with a tourmaline (30 gp). A necklace of small pink pearls (1000 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Fire opal pendant on a fine gold chain (2100 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nimble Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His brown fur is knotted and matted. He has gleaming, smiling hazel eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He comes from a rich eastern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently the stress of being a Mayor has made it difficult for him to sleep.
Motivation: He desires power and/or immortality; and sabotage a competitor
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Mayor
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Elven, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1400 gp. Obsidian (13 gp). Freshwater pearl (13 gp).
Purban Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is black and curly. He tend to wears goggles to shield his eyes.
Personality: Purban hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the south his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved
Ideals: Artistic, Optimist. Bonds: Attractive, Poor, Job. Occupation: Armorer
Voice: German accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Draconic, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: Alexandrite (800 gp). Blue quartz (4 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traki Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting tan shirt and pants. He has moderate length black hair. His eyes are green.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Traki was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He now owns his own business.
Motivation: He is unsatisfied with his job; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Disciplined. Flaws: Greedy. Bonds: Attractive, Job, Immigrant. Occupation: Dyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp. 1 Magnifying glass.
Dondon Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a red costume with the symbols of luck on his torso. He keeps his long golden hair kept up in a rat tail. He wears an eyepatch.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The war was a terrible time for him, and Dondon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Dondon reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things.
Flaws: Ugly, Mundane, Depressed. Bonds: Poor, Military. Occupation: Seamstress
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 11 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 10000 cp. Moonstone (80 gp).
Eggren Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and sports empty pouches on her belt. Her green crest is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is lazy, self-centered, vain, and jealous.
History: Eggren was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Flaws: Ugly, Insane, Depressed, Selfish. Bonds: Poor, Adventurer. Occupation: Detective
Voice: Slurs words
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Auran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Red spinel (80 gp). Jasper (40 gp). Pink pearl (80 gp).
Vonbin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear grey pants and tee shirts. His black hair is drawn into a tight pony tail with a card scrunchie. He has amber eyes and a grey hat with a tan feather.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is an amazing painter.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and half-orc compassion
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Military, Immigrant. Occupation: Assassin
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!
