Peter Gyula, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. His face is scarred and worn.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Peter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life.
Flaws: Ugly, Depressed, Insomniac. Bonds: Nature, Military, Rich. Occupation: Herbalist
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 10)
Armor Class 9
Hit Points 81 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spear Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears suspenders and pastel workpants. Her shirt is white, and she wears a heavy pastel leather apron most of the time. She has no fur. Her ears are large.
Personality: A skeptical and narcissistic woman, Spear's first love is herself. Her second love is also herself. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born in the north her family was never financially stable. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Mentor, Poor. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 17)
Armor Class 12
Hit Points 89 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 19 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Terran, Giant, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
Possessions: 7000 gp. Gold dragon comb with red garnet eye (1300 gp). Silver ewer (100 gp). A delicate silver chain set with a tourmaline (100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Silver comb with moonstones (400 gp). Gold and topaz bottle stopper cork (1300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Medium magic item.
Melissa Allerton, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a small hat to hide her balding. Her face is covered beneath a completely black helmet.
Personality: She speaks before she thinks and is too direct. She never wears the same outfit twice, unless she absolutely has to.
History: She comes from a rich southern family. Melissa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Melissa decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: Someone believes her a fraud; and she is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Criminal record, Enemies. Occupation: Map Maker
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
Possessions: 200 sp. Tourmaline (120 gp). 1 Masterwork Common Ranged Weapon.
Halimath Ariessus, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He wears a Stetson hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a necromancer, Halimath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by goblins. Halimath was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: To reunite with his absent father.
Bonds: Attractive, Immigrant, Job, Family, Mentor, Enemies. Occupation: Miner
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
Possessions: 700 sp. Red spinel (120 gp).
Shivering Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His orange fur is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Sellsword, and he later adopted a second son.
Motivation: Wants to have a good time and be beloved; and doesn't want to be a sellsword and was forced into it by his family
Ideals: Athletic, Optimist. Bonds: Poor, Family. Occupation: Sellsword
Voice: Italian accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 11)
Armor Class 14
Hit Points 86 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 14 (+2) | 7 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2200 gp. Chrysoberyl (160 gp). Iolite (40 gp). Moonstone (40 gp). Rose (40 gp). Aquamarine (700 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item.
Dharg Garfield, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in white turtlenecks beneath a grey coat with black slacks. His red hair is singed and shortened. His thin eyebrows rest above his beady hazel eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Dharg was born the youngest of three triplets. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.
Motivation: Regain custody of his son; and wants to raise his children well
Ideals: Athletic, Disciplined. Flaws: Ugly, Shy. Bonds: Family. Occupation: Shepherd
Voice: Stutters
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 9)
Armor Class 13
Hit Points 65 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 210 pp. Embroidered and bejeweled glove (2000 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item.
Kipper Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His brown hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.
History: Gifted from a young age, Kipper studied abroad. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and wants to work out more often
Ideals: Athletic, Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 9000 sp.
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