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NPC Generator

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Advanced [show]


Astaro Dignity, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear flannel. Her hair is greying and her face has many wrinkles. Her black eyes are slightly larger than normal.

Personality: She exudes charisma. She is a tour de force of persuasion. She is afraid of women and trembles around them

History: Astaro was born with her mother's beautiful face. When Astaro reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found; and tiefling compassion

Flaws: Shy, Racist. Bonds: Attractive, Military, Family. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Astaro Dignity, Female Tiefling Expert 8
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 900 gp. Black pearl (300 gp). Iolite (70 gp). Black opal (800 gp). Lapis lazuli (13 gp). Carnelian (70 gp). 1 Minor magic item.


Social Check DCs


Odo Hadley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has all his life been fascinated with dancing.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Fletcher, but he got bored and became a Shoemaker. He has set out to sabotage the competition.

Motivation: To be a Fletcher again; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Fighting. Bonds: Attractive, Job, Criminal record. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Odo Hadley, Male Human Warlock 2
Medium (6'4") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)10 (+0) 9 (-1)11 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 340 gp.


Social Check DCs


Aura Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of his god on his torso. His fur is cut close to his head. His fierce green eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has all his life been fascinated with music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Cursed with lycanthropy at a very young age, Aura has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To share knowledge with the world; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Impeccable, Artistic, Logical. Flaws: Disease. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Aura Hummingbird, Male Tabaxi Monk 10
Medium (5'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)10 (+0) 16 (+3)17 (+3)
Skills Nature +4, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1300 gp. Obsidian (16 gp). Golden yellow topaz (800 gp).


Social Check DCs


Seven Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her fur is greying and her face has many wrinkles. She has several tiny sapphire earrings on each ear.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Seven studied abroad. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert, Gifted. Bonds: Adventurer, Rich, Attractive. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Seven Thunder, Female Tabaxi Adept 1
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)17 (+3) 17 (+3)16 (+3)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Draconic, Auran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Just what you see.


Social Check DCs


Bilbron Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear tan clothing when he does not wear armor. His chestnut hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Bilbron was raised in a hard working conservative environment. Cursed with unlife at a very young age, Bilbron has worked very hard to control his curse. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Disease. Bonds: Job, In love, Criminal record. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bilbron Shadowcloak, Male Gnome Barbarian 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 45 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)14 (+2) 11 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Thradal Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is still thick. His green eyes peer out from beneath his Stetson grey hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: To be a Cartwright again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Rich, Job, Has a crush. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thradal Battlehammer, Male Dwarf Druid 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)6 (-2) 15 (+2)9 (-1)
Skills Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 sp. Brown-green garnet (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Barney, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is well dressed, but even with his fine clothing he looks run-down, marred by sweets. He keeps his long silver hair kept up in a rat tail. He has green eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.

History: Wymar was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Job, Rich. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Wymar Barney, Male Human Barbarian 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 7 (-2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 160 gp.


Social Check DCs

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