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NPC Generator

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Advanced [show]


Ranala Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears rags and sports a simple walking cane. She wears her silver hair up. She wears large thick round spectacles.

Personality: She is almost excessively polite to everyone, even when angry. Her job bores her to no end. She has decided to make it more interesting.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She left for the north, certain she would find work there.

Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Ranala Oomtrowl, Female Gnome Barbarian 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 13 (+1)18 (+4)
Skills Insight +3, Performance +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Simon Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his brown hair well, parting it to the left. This hazel eyed westerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the west to a Interpreter, Simon learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Interpreter. He inherited the family business which he has now maintained for 2 years.

Motivation: Expand his business; and money/treasure

Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Simon Birkenhead, Male Human Warlock 11
Medium (5'9") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 81 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)7 (-2) 14 (+2)7 (-2)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1900 gp. Star rose quartz (60 gp). White pearl (140 gp). Eye agate (8 gp). Tiger eye turquoise (8 gp). Peridot (60 gp). Eye agate (8 gp). Star ruby (1100 gp). Blue sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is dressed in an above average manner. His clothes are grease stained in places. He keeps his chestnut hair in a pixie cut. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the west his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Passionate, Artistic. Bonds: Attractive, Poor, Immigrant. Occupation: Knight

Voice: Italian accent

Attributes [hide]

Balam Clandestine, Male Tiefling Expert 4
Medium (5'2") Tiefling, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)18 (+4) 9 (-1)12 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Druidic, Halfling, Undercommon, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Smoking Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a fine chain shirt which she covers with pastel colored cloaks and clothing. She keeps her lavender fur in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Bellfounder, her mother struggled to pay the bills. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: To settle down with her crush; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Smoking Shore, Female Tabaxi Sorcerer 12
Medium (5'1") Tabaxi, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 45 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills Deception +5, Insight +7
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 3000 gp. Obsidian (11 gp). Blue sapphire (900 gp). Azurite (11 gp). Aquamarine (700 gp). Black pearl (700 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dadalan Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His scarlet crest is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Dadalan took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: He is content; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Gifted, Optimist. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Dadalan Hshhsstoroth, Male Dragonborn Paladin 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)7 (-2) 15 (+2)13 (+1)
Skills Athletics +3, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp.


Social Check DCs


Gerald Camden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is matted, messy, and big. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Rich, Religious. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Gerald Camden, Male Human Commoner 11
Medium (5'2") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 19 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)16 (+3) 15 (+2)15 (+2)
Skills Investigation +7, Perception +6
Senses Passive Perception 16
Languages Common, Draconic, Dwarven, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 380 pp.


Social Check DCs


Sarah Washington, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has wavy brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Sculptor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.

Motivation: She has passion for adventuring and risk.

Ideals: Justice. Flaws: Ugly, Insomniac, Secretive. Bonds: Poor. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Sarah Washington, Female Human Rogue 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)15 (+2) 14 (+2)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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