Thodris Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is styled in orderly dreadlocks. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with her god.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Barbarian school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying sister.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 130 gp. Blue quartz (11 gp). Silver pearl (150 gp).
Edge Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'0". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a mace. His gray fur is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses divination through singing.
History: Gifted from a young age, Edge studied abroad. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He's in love; and he's looking for his big break
Ideals: Passionate, Gifted. Flaws: Disease. Bonds: Poor, Adventurer, Has a crush. Occupation: Crown-heir
Voice: Russian accent
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 13)
Armor Class 11
Hit Points 54 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 1000 gp.
Lûgnak Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black costume with the symbols of magic on his torso. His chestnut hair is lengthy. His half smiles and violet eyes are beguiling and draw you in.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His mother raised him in a mountain cabin. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Lûgnak and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Barkeep
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 58 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 gp. Black opal (1500 gp). Black pearl (700 gp). Violet garnet (700 gp). Coral (70 gp).
Anthony Wellington, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with broad hat. His hair is black, silky, and of moderate length. He is baby faced.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Anthony studied abroad. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted divine powers by his dying brother.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Disciplined, Gifted. Bonds: Attractive, Slave, Debt. Occupation: Beggar
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 7)
Armor Class 7
Hit Points 22 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 8 (-1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp.
Heian Berevan, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears light armors faded through time and improper care. He has wavy blonde hair. His face is scarred and worn.
Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.
History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Unemployed
Voice: Rolls R's
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 12)
Armor Class 11
Hit Points 14 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 6 (-2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item.
Ridaro Holimion, Female Elf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She has a moderate pudge and is not very fit. Her white hair is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Ridaro was raised in a hard working conservative environment. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.
Motivation: She loathes her own lifestyle; and she has a rivalry with the church that dominates her actions
Flaws: Insomniac, Depressed. Bonds: Attractive, Religious, Job. Occupation: Barrister
Voice: Aggressive tone
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 60 gp.
Sun Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is yellow, and he wears a heavy brown leather apron most of the time. He carries with him a set of kukris, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His black fur is heavily combed to the left. He has a dull look in his blue eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Farmer in town.
History: He comes from a rich western family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sun took refuge in the old dungeon and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy.
Ideals: Fighting, Gifted. Bonds: Job, Rich, Nature. Occupation: Farmer
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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