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NPC Generator

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Advanced [show]


Pyntle Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this southern woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her black hair is slicked back into a classic pompadour. Her violet unseeing eyes seem to look past you.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Hunter father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Many gnolls want her driven away; and a deep hatred of gnolls

Ideals: Athletic, Justice. Flaws: Disease. Bonds: Enemies, Criminal record. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Pyntle Horcusporcus, Female Gnome Ranger 11
Small (3'5") Gnome, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 82 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Investigation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 140 pp. Alexandrite (1400 gp). Deep blue spinel (1400 gp). Black opal (600 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'3" northern man, he wears skinny pants and wears a pastel and black robe with the hood down. He has brown fur. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a small toy that he constantly fidgets with.

History: Born in the north to a Beggar, Ethereal learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He struck the Beggar job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting. Flaws: Addict. Bonds: Job. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Ethereal Peak, Male Tabaxi Cleric 2
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 8000 cp.


Social Check DCs


Meriele Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She is wearing a long, tan, dusty cloak. She has a hunchback. Her black hair is singed and shortened. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is business-like. She takes instructions and follows them to the letter. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Meriele was left her father's suit of armor and trained in its use and care. She left for the east, certain she would find work there.

Motivation: Find a way to reverse the transformation of her brother; and to reunite with her absent father

Ideals: Professionalism, Optimist. Flaws: Ugly. Bonds: Military, Immigrant, Family. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Meriele Qualanthri, Female Elf Sorcerer 2
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 800 sp.


Social Check DCs


Dain Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in brown turtlenecks beneath a grey coat with green slacks. His chestnut hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: Retire the richest man in the west; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Dain Durthane, Male Dwarf Bard 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 63 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills Nature +5, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 200 pp. Gold music box (3000 gp). A delicate silver chain set with a tourmaline (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Solid gold idol (700 gp). Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Orsik Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a grey and white handkerchief worn on his right side. His red hair is kept up in a ponytail inside a small hat. He wears an eyepatch.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Dyer in town.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the north, certain he would find work there.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Rich, Immigrant, Enemies. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Orsik Caebrek, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 16 (+3)13 (+1)
Skills Acrobatics +3, History +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Left-Handed Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his white fur in a pixie cut. His thin eyebrows rest above his beady copper eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Ugly, Shy, Impulsive. Occupation: Shipwright

Voice: French accent

Attributes [hide]

Left-Handed Grass, Male Tabaxi Sorcerer 17
Medium (5'6") Tabaxi, Chaotic Evil (CR 17)
Armor Class 15
Hit Points 67 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 13 (+1)8 (-1) 13 (+1)16 (+3)
Skills Persuasion +9, Sleight of Hand +11
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +11 / 5d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1900 pp. Peridot (20 gp). Tourmaline (70 gp). Azurite (8 gp). Red spinel (70 gp). Silver pearl (70 gp). Tiger eye turquoise (8 gp). Deep blue spinel (600 gp). Black pearl (600 gp). Moonstone (20 gp). Blue quartz (8 gp). White opal (1600 gp). Deep blue spinel (600 gp). Banded agate (8 gp). Rock crystal (20 gp). Violet garnet (600 gp). Black pearl (600 gp). Amethyst (70 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp). Star ruby (1600 gp). Blue quartz (8 gp). Amethyst (70 gp). Freshwater pearl (8 gp). Amber (70 gp). Alexandrite (600 gp). Alexandrite (600 gp). 1 Medium magic item.


Social Check DCs


Watson Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy red suit. He keeps his auburn hair in a flapper bob. His brown eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Detective business at a young age. He married young, but lost his spouse to gnolls. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Depressed, Impulsive. Bonds: Attractive, Job, Enemies, Family. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Watson Greenbottle, Male Halfling Warrior 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)16 (+3) 14 (+2)17 (+3)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Sylvan, Orc
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 6000 sp.


Social Check DCs

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