Amnon Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man typically wears black cloth garments or leather armor. His red hair is heavily combed to the left. His gold eyes dart from person to person.
Personality: He is overprotective of those who hire his services. He is able to fit into much smaller and tighter spaces than normal.
History: Amnon was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He then took over the family business and is one of the better Bowyer for hire.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Gifted. Bonds: Poor, Guardian, Job, Criminal record. Occupation: Bowyer
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 7 (-2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. Moonstone (80 gp). White pearl (50 gp). Azurite (15 gp). Sard (80 gp). Brown-green garnet (50 gp).
Harriet Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears suspenders and white workpants. Her shirt is black, and she wears a heavy white leather apron most of the time. With bright white hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is afraid of women and trembles around them
History: She was born to loving parents in a slum to the east. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Mayor.
Motivation: To get a good night's sleep; and balancing her hectic life and new mayor responsibilities is difficult
Flaws: Selfish, Shy, Insomniac. Bonds: Poor, Job. Occupation: Mayor
Voice: Cold and demanding tone
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Aquan, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Rolen McLeod, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears just a violet suit. He wears his golden hair down. His blue eyes dart from person to person.
Personality: He dislikes all the random violence that takes place in the west. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Rolen was raised in a hard working conservative environment. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Cartwright.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Pacifist. Flaws: Insane. Bonds: Has a crush, Adventurer, Job. Occupation: Cartwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Saphara Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'8" southern woman, she wears baggy black pantaloons and a white scarf. Her bronze crest is singed and shortened. Her eyes are gold and catlike.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is obsessed with a lost civilization.
History: Her parents moved while she was still in utero so she is the first generation to be born here. While studying, she fell in love. They married and had a son. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk.
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant, In love. Occupation: Mercenary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 30 gp. Banded agate (13 gp).
Nemeia Reverence, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her black boots flare out at the collars. She carries with her a set of morningstars on her belt, each one with a topaz on the hilt. Her hair, while still mostly blue, has prominent grey streaks. Her white unseeing eyes seem to look past you.
Personality: Nemeia is depressed about a lot of things. She tends to be a nihilist. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in a small village she learned the ways of the warrior from her mother. In her youth she was a Spy, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She used her abilities to travel the world and help people.
Motivation: She loathes her own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Disease, Depressed, PTSD. Occupation: Stylist
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 58 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3
Possessions: 70 pp. Large well-done wool tapestry (600 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (600 gp).
Darrow Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He wears his black hair down. He wears large thick round spectacles.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: He is terrified, and will act out of fear; and he wants revenge against dire rats
Ideals: Impeccable, Artistic. Flaws: Fearful. Bonds: Enemies, Job. Occupation: Engraver
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Farideh Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a green coat over a yellow low-cut shirt, and a small hat upon her head. She has a penchant for wearing a ring with an oversized amethyst on her right hand. She keeps her blue crest in a pixie cut. Her red eyes are slightly larger than normal.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. As long as the job gets done she does not care how it got done.
History: Born in the west to a Server, Farideh learned a great deal about her father's area of expertise. She found a children's book about a Dragonborn Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now mingles about in high society.
Motivation: Meet up once more with her childhood friend; and she is unsatisfied with her job
Ideals: Professionalism. Flaws: Depressed. Bonds: Rich, Job, Adventurer. Occupation: Server
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 8)
Armor Class 8
Hit Points 71 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 17 (+3) | 15 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
Possessions: 1600 gp. Azurite (7 gp). Fire opal (1200 gp). Red-brown spinel (80 gp). Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
