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NPC Generator

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Advanced [show]


Bilga Everleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is typically in her Bricklayer uniform. Her whole body is exceptionally muscular. Her long chestnut hair reaches down to her waist. She has a dull look in her hazel eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a great chef.

History: She comes from a rich eastern family. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant, Rich. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Bilga Everleigh, Female Half-Orc Bard 4
Medium (5'1") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 18 (+4)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 cp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Masterwork Common Melee.


Social Check DCs


Frederick Stanford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise violet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. While studying, he fell in love. They married and had a son. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Rich, Adventurer, In love, Job. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Frederick Stanford, Male Human Warrior 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)12 (+1) 13 (+1)17 (+3)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Rinn Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is wearing a perfectly clean shirt and pair of pants. Her long black hair reaches down to her waist. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Rinn was born with her father's beautiful face. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rinn took refuge in the large cave and found the beat up warhammer and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To clean up the streets; and further expansion of business

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Nature, Job, Guardian. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Rinn Harper, Female Half-Elf Paladin 3
Medium (5'4") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)7 (-2) 11 (+0)11 (+0)
Skills Nature +0, Religion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. Alexandrite (500 gp). Violet garnet (500 gp). Violet garnet (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ralf Spalding, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a wide-brimmed hat to cover his moderate length black hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the west to a Sailor, Ralf learned a great deal about his mother's area of expertise. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: To be a Barber again; and he'd like to take his coworkers down a peg

Ideals: Gifted, Philantrophist. Bonds: Rich, Attractive, Job, Nature. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Ralf Spalding, Male Human Bard 2
Medium (5'1") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)8 (-1) 10 (+0)9 (-1)
Skills Investigation +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp.


Social Check DCs


Mardnab Beren, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is thinning but still full. She wears a mask on her face.

Personality: She will rave to anyone who will listen. She receives visions of the future at random moments

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She was always very intelligent and has formed a secret society of freemasons.

Motivation: To reunite with her old friends; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Gifted. Flaws: Insane, Secretive. Bonds: Adventurer. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Mardnab Beren, Female Gnome Sorcerer 14
Small (3'6") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 30 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +7, Religion +8
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Orc, Elven
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666665

Possessions: 200 pp. Eye agate (6 gp). Chrysoprase (20 gp). Rich purple corundum (1100 gp). Aquamarine (700 gp).


Social Check DCs


Hobart Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple tan line shooting up and back down. His black hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He is a ruthless business man, a trait he acquired from his mother.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To find somewhere to settle down; and retire the richest man in the west

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Mentor. Occupation: Tanner

Voice: French accent

Attributes [hide]

Hobart Deephollow, Male Halfling Warrior 4
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 15
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 7 (-2)8 (-1) 14 (+2)16 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Cressel Silence, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His hair, while still mostly black, has prominent grey streaks. His white eyes are slightly larger than normal.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born in the south to a Doctor, Cressel learned a great deal about his father's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels that his past leaves him morally obligated to help; and a deep hatred of brigands

Ideals: Entrepeneur. Bonds: Poor, Immigrant, Job, Enemies, Criminal record. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Cressel Silence, Male Tiefling Druid 5
Medium (5'0") Tiefling, True Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Investigation +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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