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NPC Generator

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Advanced [show]


Caramip Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman likes to wear ponchos typically of a light tan in addition to tight pants and is in decent physical shape. Her head has been shaved. She wears round tiny glasses practically rammed into her face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She works hard and plays hard.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Caramip was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Caramip decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Caramip managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She is a bit of a kleptomaniac; and to get a good night's sleep

Flaws: Ugly, Hedonist, Insomniac. Bonds: Rich, Criminal record. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Caramip Ironhide, Female Gnome Adept 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp.


Social Check DCs


Manfred Graeme, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is renowned for his bright grey suits and hats. His hair is red and curly. His amber eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: Born to a Herbalist, his mother struggled to pay the bills. His childhood dream was to be a Herbalist, but he was a colossal failure. He inherited the family business which he has now maintained for 9 years.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Ideals: Persistence. Flaws: Shy. Bonds: Poor, Job, Enemies. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Manfred Graeme, Male Human Warrior 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 18 (+4)17 (+3)
Skills Medicine +6, Religion +5
Senses Passive Perception 14
Languages Common, Orc, Auran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Shifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports pastel clothing, slightly heavier than average wear. His cinnamon fur is still thick. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Shifting will drive conversation. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful brothel owner made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He's in love; and he has money and likes to spend it

Ideals: Extrovert, Logical. Bonds: Mentor, Rich, Has a crush. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Shifting Candle, Male Tabaxi Warlock 4
Medium (5'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Giant, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: Rose (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Randal Clinton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His chestnut hair and beard is wavy and long. His eyes are a pleasant gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Military, Rich. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Randal Clinton, Male Human Rogue 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Grai Kent, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a white coat over a blue low-cut shirt, and a top hat upon her head. Her hair, while still mostly chestnut, has prominent grey streaks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: Her tongue was cut out and she uses sign language. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: When she was but 7 years old her parents immigrated from the east. Like her father and her sister before her, after school she went straight into learning to become a Dilettante. She's also a talented Carter, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant, Job. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Grai Kent, Female Half-Orc Paladin 8
Medium (5'7") Half-Orc, Neutral Evil (CR 8)
Armor Class 12
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)13 (+1) 7 (-2)9 (-1)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Orc, Auran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Aelar Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears just a blue suit. Beneath his clothing is a huge mess of scar tissue. His brown hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments

History: He got into the Cook business at a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Slave, Attractive, Job, Religious. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Aelar Mellerelel, Male Elf Warrior 1
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 8 (-1)14 (+2) 17 (+3)7 (-2)
Skills Persuasion +0
Senses Passive Perception 13
Languages Common, Elven, Goblin, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp. Deep green spinel (70 gp).


Social Check DCs


Greeba Yorke, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with white lining and desert motifs, and carries bows. Sporting a white mohawk this woman's hair draws a lot of attention. She is very pretty but has cold, dead eyes.

Personality: Overbrimming with self-confidence, Greeba isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Greeba has worked very hard to control her curse. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Greeba fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable, Philantrophist. Flaws: Disease. Bonds: Attractive. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Greeba Yorke, Female Half-Orc Expert 11
Medium (5'0") Half-Orc, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 74 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Deception +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1200 gp. Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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