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Advanced [show]


Maynild Weld, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. Her long silver hair is drawn into a two foot long braid. Her gray eyes are slightly larger than normal.

Personality: A skeptical and narcissistic woman, Maynild's first love is herself. Her second love is also herself. She does not believe in violence as a means to an end. She is a dedicated Adventurer but believes her peers are too gung-ho.

History: When she was but 5 years old her parents immigrated from the south. Her father was very strict, and drilled into her lessons on being the perfect lady. She has built up a small fortune and can afford her own way.

Motivation: She feels the way she acts is they only way to get by in the world; and money/treasure

Ideals: Athletic, Impeccable, Pacifist. Bonds: Rich, Immigrant. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Maynild Weld, Female Human Cleric 11
Medium (4'11") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 92 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 3000 sp. Azurite (6 gp). Violet garnet (1400 gp). Malachite (6 gp). Aquamarine (1400 gp). 1 Minor magic item.


Social Check DCs


Markosian Art, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses well, wearing green shirts, loose pants, and blazers most of the time. Her long silver hair is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She is fixated on the number 97. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the north her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. Some 6 years later her spouse died after the birth of her son. Heartbroken, Markosian never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, In love, Poor. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Markosian Art, Female Tiefling Barbarian 12
Medium (5'11") Tiefling, Lawful Good (CR 12)
Armor Class 12
Hit Points 72 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)18 (+4) 14 (+2)16 (+3)
Skills Perception +6, Religion +8
Senses Passive Perception 18
Languages Common, Dwarven, Auran, Aquan, Celestial
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. Large well-done wool tapestry (100 gp). A delicate brass dragon egg (60 gp). Silver ewer (60 gp). Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (600 gp).


Social Check DCs


Drusilia Berevan, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is well dressed, but even with her fine clothing she looks run-down. She has wavy red hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father was a soldier and died while she was still young. Drusilia was left her father's suit of armor and trained in its use and care. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Drusilia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Marry her brother to traveling adventurers; and doesn't want to be a fortune-teller and was forced into it by her family

Bonds: Attractive, Enemies, Religious, Military, Family. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Drusilia Berevan, Female Elf Wizard 9
Medium (4'7") Elf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 21 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 11 (+0)7 (-2)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Elven, Auran, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 1000 gp. Black pearl (1300 gp). Rock crystal (70 gp). Alexandrite (1300 gp). Citrine (70 gp). White pearl (120 gp).


Social Check DCs


Giselle Hartford, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She has a slight overbite and is overall scrawny. Her hair is greying and her face has many wrinkles. This gray eyed westerner is not easily forgotten.

Personality: Calm and collected, she is a well trained Banker. She is frequently practicing swordplay.

History: She was born a particularly ugly child, much to the horror of her parents. Like her mother and her brother before her, after school she went straight into learning to become a Banker. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Meet up once more with her childhood friend; and further expansion of business

Ideals: Logical. Flaws: Ugly. Bonds: Job, Military, Adventurer. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Giselle Hartford, Female Human Expert 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 12 (+1)5 (-3)
Skills Intimidation -1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Gorga Carlisle, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries with her a set of scythes on her belt, each one with a amethyst on the hilt. She has slicked back auburn hair. She wears an eyepatch.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Gorga Carlisle, Female Half-Orc Expert 7
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gomory Royal, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a brown tunic with red highlights, and long tan pants that bunch up around his shoes. His hair is short and auburn. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born at the edge of vast plains. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: His spouse's relatives view him with great suspicion; and a rival would like him out of the picture

Flaws: Secretive, Insane. Bonds: Criminal record, Nature, Debt, Family. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Gomory Royal, Male Human Wizard 11
Medium (5'1") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 54 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Survival +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He wears a colorful flower in his white hair. His white eyes peer out from beneath his top black hat.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered north to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Professionalism. Flaws: Disease, PTSD. Bonds: Attractive, Religious. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Zepar Serenity, Male Tiefling Ranger 3
Medium (6'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)10 (+0) 9 (-1)11 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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