Howard Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He keeps his golden hair in a pixie cut. His eyes are blue.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and a strong sense of loyalty to tabaxi people
Ideals: Fighting, Joker, Logical. Flaws: Racist. Bonds: Rich. Occupation: Tanner
Voice: Raspy
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 18 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 2000 sp. Red-brown spinel (100 gp). Onyx (20 gp).
Odo Ramsey, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a robe, a symbol of death around his neck, and a sword on his belt and is in decent physical shape. His blonde hair is lengthy. His eyes are blue and he is always smoking a pipe.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Further he is a bit of a stoner and is frequently out of it.
History: He was born in a small forest village. Odo was born on a far eastern forest where he grew up under the tutelage of his father, an expert Ploughman. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: An old rival family wants him found.
Ideals: Fighting. Flaws: Selfish, Addict. Bonds: Nature, Immigrant. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 10 pp.
Nissa Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she tends to wear a blue poncho over her likewise colored trousers and shirt. Her hair is cut close to her head. This green eyed southerner is not easily forgotten.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Nissa was raised in a hard working conservative environment. Her childhood dream was to be a Mercenary, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry her brother to traveling adventurers; and she's repulsed by the pc
Flaws: Antagonistic, Ugly. Bonds: Immigrant, Job, Family. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 12)
Armor Class 13
Hit Points 82 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 100 pp. Moss agate (14 gp). Rock crystal (30 gp). Jade (160 gp). Tourmaline (160 gp). Black pearl (800 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item.
Aym Loyalty, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is wearing a tight black one piece outfit complete with pants, hood, and a cape. She is muscular with a powerful set of arms. Her chestnut hair is unkempt and raggedy. She has black eyes and a black hat with a white feather.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She always tries to repair and not replace. It was this mentality that drove her into the Herbalist business.
History: Born to a poor family in the city she treasured whatever gifts she got. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother
Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Poor, Family. Occupation: Herbalist
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 pp. 1 Masterwork Common Melee.
Flame Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is dressed in earthy colors with a brown and white handkerchief worn on her left side. Her lavender fur is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the south to a Bricklayer, Flame learned a great deal about her mother's area of expertise. Her mother was a soldier and died while she was still young. Flame was left her mother's suit of armor and trained in its use and care. She ran away from her former home and has been making her living as a Bricklayer for the past few years.
Motivation: She feels the way she acts is they only way to get by in the world; and further expansion of business
Ideals: Impeccable. Flaws: Secretive, Shy. Bonds: Attractive, Job, Military. Occupation: Bricklayer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 51 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +5
Possessions: 700 gp. Jasper (60 gp). Black opal (500 gp). Onyx (60 gp). Alexandrite (600 gp). Golden pearl (160 gp). 1 Minor magic item.
Aust Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a large tan jacket. With bright white hair and a scraggly beard. His eyes are green and catlike.
Personality: He is overprotective of those who hire his services. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Aust was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He has achieved small success as a Priest.
Motivation: Marry his sister to traveling adventurers; and to protect his home
Flaws: Impulsive. Bonds: Guardian, Attractive, Job, Family. Occupation: Priest
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 30 pp.
Tarhun Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a green costume with the symbols of luck on his torso, and sports empty pouches on his belt. He has no crest. His otherwise smooth face is marked with small tiny scars.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can't help but pocket interesting objects he comes across
History: He was raised in a desert tribe. His father was a mechanic, and taught him how to fix just about anything. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Persistence. Flaws: Ugly, Secretive. Bonds: Criminal record, Nature. Occupation: Weaver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 54 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
