Sammal Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Sammal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.
Motivation: He is terrified, and will act out of fear; and wants to have a good time and be beloved
Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Architect
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 18 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 3000 sp. Embroidered and bejeweled glove (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).
Pirithin Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with red lining and desert motifs. With bright blonde hair and a scraggly beard. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His parents moved while he was still in utero so he is the first generation to be born here. Pirithin was born on a far southern island where he grew up under the tutelage of his father, an expert Mercenary. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pirithin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 71 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 2000 sp. Golden yellow topaz (1200 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item.
Gerbo Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Miller does. He has a silver handlebar mustache and slicked back silver hair. His brown eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Gerbo grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Miller for hire.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult.
Ideals: Gifted. Flaws: Depressed. Bonds: Job, Immigrant, Adventurer. Occupation: Miller
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 9)
Armor Class 11
Hit Points 57 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +3
Possessions: 30 pp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp).
Virra Reese, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. Her blonde hair is matted, messy, and big. Her violet eyes dart from person to person.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is afraid of women and trembles around them
History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Miner and found it very stressful. She now owns her own business.
Motivation: She has money and likes to spend it.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Miner
Voice: Strong lisp
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 13 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 70 pp. 1 Minor magic item.
Faral Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light violet in addition to tight pants. She is portly but not overly obese. Her chestnut hair is well kept. She wears a mask on her face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Faral was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Regain custody of her son; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Disease. Bonds: Nature, Immigrant, Family, Criminal record. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 30000 cp. 1 Minor magic item.
Heather Kendal, Female Human [Permalink]
Personal [hide]
Description: She wears a grey armored body suit, with a simple green line shooting up and back down. She has a moderate pudge and is not very fit. Her red hair has been sun bleached extensively. She has a tattooed face.
Personality: Aggressive, abrasive, and angry, Heather embodies much of what other species detest in the Humans. She also hits on women, regardless of circumstances.
History: Heather was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has passion for adventuring and risk.
Flaws: Antagonistic. Bonds: Has a crush, Poor, Adventurer. Occupation: Laborer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
Possessions: 50 gp. Rock crystal (50 gp).
Thamuz Death, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. His blue hair is still thick. His eyes are white and he is always smoking a pipe.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He plays an instrument quite well.
History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Nature, Adventurer. Occupation: Cartwright
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 16 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Shout outs: Stacey, mike richard, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
