Thea Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: A 2'11" eastern woman, she wears tight fitting clothing which further accentuates her frame. Her moppish silver hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She would rather hide behind her crafts than deal with other people.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has never given up on her painting dream.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Military. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 91 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0
Possessions: 270 pp. Rhodochrosite (8 gp). Fiery yellow corundum (400 gp). Red spinel (100 gp). Chrysoberyl (100 gp). Deep blue spinel (1200 gp). Moss agate (8 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rael Mundy, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears just a violet suit. He has moderate length brown hair. He has a dull look in his hazel eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.
History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Professionalism, Logical. Flaws: Ugly, Insane. Occupation: Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 10)
Armor Class 8
Hit Points 36 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Auran
Attacks Melee +7 / 3d6+3, Ranged +2 / 3d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: 1 Minor magic item.
Harbek Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His chestnut hair has been sun bleached extensively. His eyes are likewise hazel.
Personality: He dislikes all the random violence that takes place in the west. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Glassblower, but he got bored and became a Layabout. He then took over the family business and is one of the better Layabout for hire.
Motivation: Regain custody of his son; and wants to raise his children well
Ideals: Pacifist. Bonds: Attractive, Military, Job, Family. Occupation: Layabout
Voice: Stutters
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 150 gp.
Naivara Musumeci, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman dresses like a well dressed Map Maker does. Her clothes are grease stained in places. Her black hair is singed and shortened. Her eyes are a pleasant gray.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great joy in being the best Map Maker in town.
History: Born in the east her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 6 years.
Motivation: She is unsatisfied with her job.
Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 60 gp.
Hlin Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has shaved her head bald. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She snorts whenever she laughs or is feeling confident. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Since then, she has sought to make the best of life.
Motivation: Find a way to reverse the transformation of her sister; and she has a rivalry with the church that dominates her actions
Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Family. Occupation: Apothecary
Voice: Hissing voice
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Hugolina Conway, Female Human [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, she is an attractive figure. She is constantly adorned with expensive silk clothing, often dyed in bright grey and violet, and wears rings and necklaces with large, colorful gems. Her hair is cut close to her head. Her amber eyes dart from person to person.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born several months after her mother was called into army service. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic, Entrepeneur. Bonds: Rich, Attractive, Adventurer, Military. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Vonbin Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple red line shooting up and back down. He wears a colorful flower in his silver hair. His eyes are green.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, he has sought to make the best of life.
Motivation: Seeks redemption.
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Criminal record. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 47000 sp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
