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NPC Generator

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Advanced [show]


Gaaki Budd, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a black collared shirt and brown skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her golden hair is well kept. Her eyes are likewise amber.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in a small village she learned the ways of the warrior from her mother. She made a point of taking high paying jobs and getting most of it up front. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Athletic, Fighting. Flaws: Shy, Fearful. Bonds: Adventurer. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Gaaki Budd, Female Half-Orc Fighter 1
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp. A pair of silk slippers encrusted with tiny pearls. (90 gp).


Social Check DCs


Lorilla Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'4" has a big stupid grin on her face most of the time. She is generally shirtless and showing off her tattooed chest. She has dyed her greying black hair a little too much giving a sharp black color. Her face is scarred and worn.

Personality: Always inclined to offer people food she seems plenty friendly. She always tries to repair and not replace. It was this mentality that drove her into the Apothecary business.

History: Born to a pair of adventurers, Lorilla grew up listening to her father's many stories. Lorilla was born on a far eastern forest where she grew up under the tutelage of her father, an expert Apothecary. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Her relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Adventurer, Immigrant, Family. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Lorilla Boondiggles, Female Gnome Fighter 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 70 pp. Azurite (15 gp). Hematite (15 gp). Rhodochrosite (15 gp). Pink pearl (110 gp). 1 Minor magic item.


Social Check DCs


Malquis Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman prefers to wear violet clothing when she does not wear armor, and sports empty pouches on her belt. She has slicked back auburn hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Confrontational and typically high on some drug or another. She works hard and plays hard.

History: She was born in the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: She wants nothing more than to rejoin the army; and she has passion for adventuring and risk

Flaws: Addict, Hedonist. Bonds: Immigrant, Adventurer, Military. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Malquis Amastacia, Female Half-Elf Paladin 4
Medium (5'0") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Lone Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a dagger on it. His beige fur is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Expand his business; and wants to work out more often

Ideals: Passionate, Artistic, Athletic. Flaws: Insomniac. Bonds: Enemies, Job. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Lone Of Clay, Male Tabaxi Monk 14
Medium (5'5") Tabaxi, Lawful Evil (CR 14)
Armor Class 11
Hit Points 122 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)17 (+3) 13 (+1)14 (+2)
Skills Intimidation +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Giant, Auran, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (4000 gp). Old masterpiece painting (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A silver and pearl hairclip (30 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His dark red hair, when down, is lengthy. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Baker like his mother before him.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Military, Job, Rich. Occupation: Baker

Voice: Stutters

Attributes [hide]

Merihim Wary, Male Tiefling Warrior 17
Medium (6'9") Tiefling, Neutral Good (CR 17)
Armor Class 11
Hit Points 121 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Performance +7, Survival +7
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2

Possessions: 10000 gp. Zircon (50 gp). Rock crystal (50 gp). Jasper (50 gp). Carnelian (50 gp). Bloodstone (50 gp). Jasper (50 gp). Amethyst (90 gp). Deep blue spinel (1500 gp). Rock crystal (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Werydd Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a long, brown, dusty cloak. She has wavy chestnut hair. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in the north to a Laborer, Werydd learned a great deal about her father's area of expertise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day

Flaws: Shy. Bonds: Attractive, Job, Religious, Criminal record. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Werydd Daraln, Female Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 18 (+4)12 (+1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 70 gp.


Social Check DCs


Tyna Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long black hair reaches down to her waist. This brown eyed westerner is not easily forgotten.

Personality: Tyna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tyna took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tyna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Athletic, Impeccable. Bonds: Attractive, Nature, Mentor. Occupation: Tailor

Voice: Dutch accent

Attributes [hide]

Tyna Reedfellow, Female Halfling Commoner 7
Small (2'10") Halfling, Lawful Evil (CR 7)
Armor Class 16
Hit Points 36 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)9 (-1) 18 (+4)9 (-1)
Skills Medicine +7, Survival +7
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5

Possessions: 900 gp. Rhodochrosite (9 gp). White opal (1500 gp). Violet garnet (700 gp). 1 Minor magic item.


Social Check DCs

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