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NPC Generator

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Advanced [show]


Merla Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She dresses well, wearing red shirts, loose pants, and blazers most of the time. She carries with her a set of shortspears on her belt, each one with a aquamarine on the hilt. Her blonde hair, when down, is lengthy. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She exudes charisma. She is a tour de force of persuasion. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her martial abilities were realized during a raid on her village. She has never given up on her painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Artistic, Gifted. Flaws: Hedonist. Bonds: Attractive. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Merla Smoothhands, Female Halfling Commoner 6
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Caramip Pingun, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is dressed in a clean tan cloak covering her clean studded leather. Her long silver hair reaches down to her waist. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born in the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Joker. Flaws: Secretive. Bonds: Family, Immigrant, Criminal record. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Caramip Pingun, Female Gnome Druid 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)16 (+3) 9 (-1)12 (+1)
Skills History +5, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Halfling, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Werydd Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears many layers of old clothing at all times, and sports empty pouches on her belt. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. Her eyes are likewise amber.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Werydd is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born to a Knight, her mother struggled to pay the bills. She worked as a nervous Bellfounder and found it very stressful. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to be a knight again

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Job, Criminal record. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Werydd Helcral, Female Dwarf Bard 4
Medium (4'3") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Minor magic item.


Social Check DCs


Sapply Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears tan painted combat armor at almost all times. His right leg appears badly burned and disfigured. His blonde hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sapply was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He would like to get married and retire; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Passionate, Justice. Bonds: Attractive. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Sapply Gimlen, Male Gnome Sorcerer 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 600 gp. Zircon (40 gp). Obsidian (10 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Armara Quest, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in a clean green cloak covering her clean studded leather. She wears a deerstalker hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also hits on women, regardless of circumstances.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. By chance she met her sister recently and the two have been together since.

Motivation: Retire the richest woman in the north; and she would like to get married and retire

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Has a crush, Immigrant, Family. Occupation: Bookbinder

Voice: Shortens vowels

Attributes [hide]

Armara Quest, Female Tiefling Expert 1
Medium (5'2") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 8 (-1)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 9
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 130 gp.


Social Check DCs


Mary Rayden, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her tied-back hair is silver. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born on a small isolated farm. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels kind of lost in life.

Flaws: Insomniac, Depressed, Antagonistic. Bonds: Mentor, Nature. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Mary Rayden, Female Human Barbarian 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)13 (+1) 17 (+3)9 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 600 sp. Rose (70 gp).


Social Check DCs


Naill Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. With a patchy blonde beard and wild blonde hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy and tries to find solutions quickly.

History: The child of a Server, who enjoyed hunting, Naill was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Lazy. Bonds: Attractive, Nature. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Naill Arnuanna, Male Elf Fighter 11
Medium (4'7") Elf, Neutral Good (CR 11)
Armor Class 11
Hit Points 42 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)13 (+1) 15 (+2)15 (+2)
Skills Religion +5, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 900 gp. Golden yellow topaz (300 gp). Rose (50 gp). Amber (50 gp). Rock crystal (50 gp). Rhodochrosite (10 gp). Lapis lazuli (10 gp).


Social Check DCs

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