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NPC Generator

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Advanced [show]


Akra Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she likes to wear ponchos typically of a light green in addition to tight pants. Her gold crest is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a font of random trivia from the lore and stories she has discovered

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was an apprentice working in her mother's forge. She has drifted from career to career and currently works as a Sailor.

Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it

Ideals: Fighting, Logical, Artistic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Akra Tiammanthyllish, Female Dragonborn Sorcerer 4
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 8
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)15 (+2) 16 (+3)16 (+3)
Skills Acrobatics +0, Intimidation +5
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 10000 sp. Fire opal (1000 gp).


Social Check DCs


Drusilia Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. Her skin is fair and her fingers are delicate and long. Her hair is auburn and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Confrontational and typically high on some drug or another. She feeds upon the attention of others.

History: Drusilia lived on a farm with her father, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother

Flaws: Insomniac, Addict. Bonds: Attractive, Family, Adventurer. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drusilia Xistsrith, Female Half-Elf Expert 9
Medium (4'11") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 56 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Druidic, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 14000 sp. Lapis lazuli (8 gp). Peridot (50 gp). Chrysoberyl (60 gp). White pearl (60 gp). Red-brown spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a quarterstaff on his belt. He has a moderate pudge and is not very fit. His brown hair is braided into rings. His eyes, though not visible through his cowl, are green.

Personality: Prone to second guessing himself, he comes off as nervous. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He would like to get married and retire; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Has a crush, Immigrant. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Arnold Brandon, Male Human Fighter 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp. Golden pearl (140 gp).


Social Check DCs


Delre Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is wearing colorful clothing, dressed as a Fisher. She keeps her long blonde hair kept up in a rat tail. Her green eyes peer out from beneath her Stetson brown hat.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her father raised her in a mountain cabin. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her sister's freedom.

Motivation: To protect her home; and to unite with her sister

Ideals: Disciplined. Bonds: Rich, Nature, Family, Guardian. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Delre Strakeln, Female Dwarf Druid 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: White pearl (40 gp).


Social Check DCs


Ivellios Il-Song, Male Half-Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish golden hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. As long as the job gets done he does not care how it got done.

History: He got into the Weaver business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Disciplined, Professionalism. Bonds: Rich, Attractive, Job. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Ivellios Il-Song, Male Half-Elf Fighter 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)11 (+0) 9 (-1)11 (+0)
Skills Medicine +2, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Cairn Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has purple hair. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His spouse's relatives view him with great suspicion; and seeks redemption

Ideals: Fighting. Flaws: Fearful, Antagonistic. Bonds: Poor, Criminal record, Family. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Cairn Grief, Male Tiefling Cleric 11
Medium (6'0") Tiefling, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)17 (+3) 11 (+0)11 (+0)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Sylvan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 700 gp.


Social Check DCs


Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: Joser speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Slave Trader, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Joser Warmwater, Male Halfling Aristocrat 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)13 (+1) 12 (+1)14 (+2)
Skills Athletics +1, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +6

Possessions: 30 gp.


Social Check DCs

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