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NPC Generator

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Advanced [show]


Harvest Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her lavender fur is slicked back into a classic pompadour. She has several tiny emerald earrings on each ear.

Personality: Harvest is depressed about a lot of things. She tends to be a nihilist. She believes the world needs to unite to get rid of giants once and for all.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she has money and likes to spend it

Flaws: Depressed. Bonds: Attractive, Rich, Enemies. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Harvest Treat, Female Tabaxi Cleric 8
Medium (6'5") Tabaxi, Chaotic Good (CR 8)
Armor Class 10
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Deception +6, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1500 gp.


Social Check DCs


Gimgen Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears baggy grey pantaloons and a red scarf. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His chestnut hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the north. A few years later when the east was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world.

Flaws: Ugly, Secretive, Impulsive. Bonds: Rich, Immigrant. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Gimgen Battlehammer, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 8 (-1)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp.


Social Check DCs


Heward Barney, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He very much looks the part of a Locksmith. He has a hunchback. He wears a feathered hat to hide his balding. His fierce hazel eyes like to dwell on things.

Personality: Eccentric and domineering, Heward will drive conversation. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Roofer, but he got bored and became a Locksmith. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Fighting. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Heward Barney, Male Human Fighter 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Rangrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with white socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. He sports a long chestnut beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Rangrim lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Apothecary, but he was a colossal failure. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His spouse's relatives view him with great suspicion; and he has comitted a past crime that haunts him to this day

Bonds: Job, Family, Criminal record. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Rangrim Gorunn, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)17 (+3) 14 (+2)7 (-2)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Orc, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1000 sp.


Social Check DCs


Vepar Liberty, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear black pants and tee shirts. She has styled her red hair well, parting it to the right. Her half smiles and red eyes are beguiling and draw you in.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is obsessed with her god.

History: She comes from a rich northern family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: A rival would like her out of the picture; and she desires power and/or immortality

Bonds: Attractive, Religious, Rich, Adventurer, Criminal record. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Vepar Liberty, Female Tiefling Warlock 3
Medium (6'0") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Medicine +1, Nature +5
Senses Passive Perception 9
Languages Common, Giant, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 200 gp. Blue quartz (12 gp). Chrysoberyl (70 gp). Red spinel (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Werydd Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this western woman prefers to wear flannel. She wears her auburn hair up. She is baby faced.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her martial talents. Days after completing her studies, news broke out that her hometown was attacked by orcs. Werydd was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: She is greedy; and someone believes her a fraud

Ideals: Athletic, Justice, Gifted. Bonds: Rich, Enemies. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Werydd Steelfist, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1200 sp. 1 Climber’s kit.


Social Check DCs


Spear On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her beige fur up. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: Wants her loneliness to end; and she has a rivalry with the church that dominates her actions

Ideals: Joker. Bonds: Religious, Adventurer, Has a crush. Occupation: Unemployed

Voice: Nasally tone

Attributes [hide]

Spear On the Water, Female Tabaxi Fighter 10
Medium (5'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 83 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)14 (+2) 14 (+2)8 (-1)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 15000 sp.


Social Check DCs

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