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Advanced [show]


Brottor Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this northern man very much looks the part of a Hunter. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: Brottor speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His childhood dream was to be a Bowyer, but he was a colossal failure. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic, Impeccable, Artistic. Flaws: Secretive. Bonds: Job. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Brottor Durthane, Male Dwarf Cleric 5
Medium (3'11") Dwarf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 50 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 20 (+5)13 (+1) 12 (+1)9 (-1)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahinar Chance, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a violet and tan handkerchief worn on her right side. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her tied-back hair is golden. Her fair skin shows little sign of her aristocratic breeding.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Ahinar Chance, Female Half-Elf Expert 8
Medium (5'0") Half-Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)10 (+0) 15 (+2)10 (+0)
Skills Deception +3, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: Banded agate (13 gp). Carnelian (50 gp).


Social Check DCs


Burgell Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this northern man wears a tan collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has dyed his greying golden hair a little too much giving a sharp golden color. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Burgell hails from a village terrorized by illithids. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and someone believes him a fraud

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Enemies. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Burgell Nucklestamp, Male Gnome Bard 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 9 (-1)11 (+0)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Halfling, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 360 gp. 1 Half-Plate.


Social Check DCs


Ghaliver Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears white painted combat armor at almost all times. With a patchy silver beard and wild silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Entrepeneur. Flaws: Racist. Bonds: Immigrant, Attractive. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Ghaliver Leagallow, Male Halfling Adept 10
Small (3'3") Halfling, True Neutral (CR 10)
Armor Class 13
Hit Points 59 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Persuasion +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 190 pp. Silver comb with moonstones (200 gp). A roughly beaten golden orb (40 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Tordrid Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she has a large brown mantle and cape that has been intricately interwoven into her grey robe. Her head has been shaved. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of herself, she believes she is the best Marshal born in the past three hundred years. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born at the edge of vast forest. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She has set out to sabotage the competition.

Motivation: To be a Farmer again; and she has money and likes to spend it

Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Tordrid Bloodkith, Female Dwarf Adept 6
Medium (3'10") Dwarf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp.


Social Check DCs


Hupe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He wears a fancy white suit. He wears his brown hair down. He has hazel eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is harsh and unforgiving.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Hupe was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hupe decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Criminal record. Occupation: Spice Merchant

Voice: Low range voice

Attributes [hide]

Hupe Jamjar, Male Halfling Ranger 16
Small (3'4") Halfling, True Neutral (CR 16)
Armor Class 12
Hit Points 69 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 20 (+5)9 (-1)
Skills Animal Handling +10, Perception +10
Senses Passive Perception 20
Languages Common, Halfling, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1802211

Possessions: 1000 gp. Citrine (30 gp). Moss agate (8 gp). Carnelian (30 gp). Chrysoberyl (40 gp).


Social Check DCs


Kiirith Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is renowned for his bright black suits and hats. He has a penchant for wearing a ring with an oversized jet on his right hand. His long bronze crest is drawn into a two foot long braid. His fierce red eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He now mingles about in high society.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Rich, Nature, Immigrant. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Kiirith Esstyrlynn, Male Dragonborn Warrior 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 43 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 17 (+3)16 (+3)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1200 gp. Rock crystal (50 gp). Red garnet (130 gp). Coral (130 gp). Malachite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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