Five In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long lavender fur kept up in a rat tail. He has gleaming, smiling hazel eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a criminal king-pin and mafia family Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To pay off his debts; and he has decided he is irredeemable
Ideals: Gifted. Flaws: Terse, Forgetful. Bonds: Criminal record, Debt. Occupation: Priest
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 800 gp. Zircon (60 gp). Chalcedony (60 gp). Black pearl (800 gp). 1 Minor magic item.
Three On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears pastel leather gloves, a pastel jacket, and tight pants. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her fur, while still mostly gray, has prominent grey streaks. Her half smiles and green eyes are beguiling and draw you in.
Personality: Three is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a minor phobia of water and hates getting wet.
History: She was born in a small mountains village. Her mother had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and she is terrified, and will act out of fear
Ideals: Extrovert. Flaws: Fearful. Bonds: Rich, Attractive, Nature. Occupation: Knight
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp. 1 Masterwork Common Melee.
Conrad Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a violet suit, green shirt, and grey tie. His hair is short and blonde. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Someone believes him a fraud; and many dire rats want him driven away
Ideals: Athletic, Entrepeneur. Flaws: PTSD. Bonds: Guardian, Enemies. Occupation: Armorer
Voice: Irish accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 12)
Armor Class 13
Hit Points 129 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Auran, Druidic
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 2000 gp. Peridot (70 gp). Hematite (12 gp). Citrine (70 gp). Rhodochrosite (12 gp). Tiger eye turquoise (12 gp). Tiger eye turquoise (12 gp). Lapis lazuli (12 gp). Golden yellow topaz (1600 gp). Coral (160 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item.
Korfel Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. He has a moderate pudge and is not very fit. He wears a broad hat to cover his moderate length golden hair. He wears an eyepatch.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He uses divination through singing.
History: Born in the west to a Locksmith, Korfel learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Locksmith like his father before him.
Motivation: Further expansion of business; and his religion dominates his actions
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Job, Religious. Occupation: Locksmith
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp.
Shedinn Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. His green crest, when down, is lengthy. His red eyes lackadaisically let the world flow into them.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great joy in being the best Shipwright in town.
History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Mundane, Disease. Bonds: Attractive, Job, Nature, Religious. Occupation: Shipwright
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 59 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Auran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 200 pp.
Rose Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears just a red suit. She has a very tight haircut. Her brown unseeing eyes seem to look past you.
Personality: She snorts whenever she laughs or is feeling confident. She can't help but pocket interesting objects she comes across
History: She was always a brilliant, if unscrupulous mind. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has comitted a past crime that haunts her to this day; and she is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Disease, Insane. Bonds: Criminal record. Occupation: Armorer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Sarah Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing a long, yellow, dusty cloak. Her blonde hair is greasy and uncared for. Her eyes, though not visible through her cowl, are brown.
Personality: She loves telling others what to do and how they should feel about things. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Sold as a small child to a wizard, Sarah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 5 years.
Motivation: Wants to work out more often; and balancing her hectic life and new marshal responsibilities is difficult
Ideals: Opinionated, Athletic. Flaws: Ugly. Bonds: Rich, Mentor, Job. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp.
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