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NPC Generator

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Advanced [show]


Leaf Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her fur, while still mostly brown, has prominent grey streaks. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a small toy that she constantly fidgets with.

History: The child of southern immigrants she idolized her mother. When money was particularly tight she was walking through alleys when she overheard a Assassin hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Poor, Immigrant. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Leaf Buttons, Female Tabaxi Aristocrat 6
Medium (5'11") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Arnold Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother.

Ideals: Fighting, Athletic. Bonds: Attractive, Family, Nature. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Arnold Blankley, Male Human Barbarian 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 18 (+4)11 (+0)
Skills History +4, Medicine +6
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Boddynock Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue cloak and cross-gartered grey stockings. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He became a Spice Merchant soon after.

Motivation: He's in love; and he's attracted to the pc

Ideals: Logical. Flaws: Selfish, Antagonistic. Bonds: Job, Has a crush. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Boddynock Daergel, Male Gnome Aristocrat 14
Small (3'5") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 120 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)16 (+3) 9 (-1)12 (+1)
Skills Nature +8, Survival +4
Senses Passive Perception 9
Languages Common, Gnome, Elven, Gnoll, Sylvan
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 1000 gp. Eye agate (9 gp). Fiery yellow corundum (400 gp). Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Falkrunn Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'10" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, but even with her fine clothing she looks run-down. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Falkrunn enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born blind and as such lacked many opportunities for work. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people

Flaws: Ugly, Insomniac, Hedonist, Disease, Racist. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Falkrunn Balderk, Female Dwarf Paladin 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)15 (+2) 9 (-1)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Umpen Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. His blonde hair is lengthy. His eyes are likewise green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Umpen Gimlen, Male Gnome Fighter 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 68 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)15 (+2) 14 (+2)8 (-1)
Skills History +7, Religion +7
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Heather Van Es, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a grey tunic with pastel highlights, and long tan pants that bunch up around her shoes. She wears her auburn hair up in a very large beehive style do. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Heather was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She helped her father out around the business and became quite the natural. She has achieved small success as a Weaver.

Motivation: She has a crush on the local Beggar; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor, Job, Has a crush. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Heather Van Es, Female Human Warlock 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)7 (-2) 12 (+1)14 (+2)
Skills Animal Handling +3, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Rael Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a hunchback. His auburn hair is cut short with large spiked bangs in the front. He has gleaming, smiling violet eyes.

Personality: He speaks before he thinks and is too direct. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Spy for hire.

Motivation: To be a Knight again; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Impulsive. Bonds: Job, Religious, Enemies. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Rael Mellerelel, Male Elf Commoner 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)18 (+4) 14 (+2)14 (+2)
Skills Nature +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Goblin, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Moonstone (20 gp). Lapis lazuli (6 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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