Ahlyssa Mancilla, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'11" and lanky with angular features, she is an attractive figure. She wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. She wears a colorful flower in her golden hair. Her violet eyes lackadaisically let the world flow into them.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Further she is a bit of a stoner and is frequently out of it.
History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.
Motivation: Retire the richest woman in the north; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Justice, Entrepeneur. Flaws: Addict. Bonds: Attractive, Debt. Occupation: Beggar
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 330 gp. 1 Chain shirt.
Cecily Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'9" western woman, she wears many layers of old clothing at all times. Her hair is brown and very short. She is baby faced.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born to a criminal king-pin and mafia family From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Poor, Criminal record, Adventurer. Occupation: Bricklayer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Orc, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10000 sp. 1 Minor magic item.
Virra Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears a robe, a symbol of luck around her neck, and a longbow on her belt. Her hair is greying and her face has many wrinkles. Her eyes are violet and beady.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Virra lived on a farm with her father, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Mercenary and was forced into it by her family.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Mercenary
Voice: Low and grunting
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 14)
Armor Class 15
Hit Points 13 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Sapphire pendant on gold chain (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Alex is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Alex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Sold as a small child to a slaver, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Extrovert. Flaws: Insane, Hedonist. Bonds: Mentor, Adventurer. Occupation: Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 6 (-2) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp.
Fragrant Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She typically wears a sleeveless long coat of deep pastel leather and dull yellow iron scale mail. Her whole body is exceptionally muscular. Her fur is cut close to her head. Her yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the west her family was never financially stable. Fragrant abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hasn't been sleeping well lately.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Extrovert. Flaws: Insomniac. Bonds: Immigrant, Poor, Adventurer. Occupation: Shipwright
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Amber (130 gp). Golden pearl (130 gp). Chrysoberyl (130 gp).
Conrad Beverly, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He is an epitome of beauty. His black hair is heavily combed to the right. His green eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised in a mountains tribe. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Flaws: Depressed. Bonds: Attractive, Nature, Immigrant, Job. Occupation: Banker
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 53 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.
Tervaround Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who sports blue clothing, slightly heavier than average wear. She wears a broad hat to cover her moderate length chestnut hair. Her fierce brown eyes like to dwell on things.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She is the product a well kept family trust fund and as such has never really known need. Her first spouse was a Dyer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now mingles about in high society.
Motivation: She would like to get married and retire; and a rival would like her out of the picture
Bonds: Nature, Criminal record, Rich, Family, Has a crush. Occupation: Bricklayer
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 47 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Jasper (30 gp).
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