Taklinn Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a black scarf, and he perpetually has his scimitar ready. He has a long blonde beard with little hanging trinkets. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.
History: He was born in the west. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Taklinn and his spouse have recently divorced.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Immigrant, Rich. Occupation: Crown-heir
Voice: Draws out vowels
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 130 gp.
Paelias Hanali, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is generally shirtless and showing off his tattooed chest, marred by teas. He is bald on top and has large red tufts of hair around his ears. His eyes are a pleasant brown.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: Wishes to resurrect an old love; and to clean up the streets
Flaws: Ugly. Bonds: Guardian, Adventurer, Military, Criminal record, In love. Occupation: Crown-heir
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 48000 sp.
Theirastra Holimion, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She sports tan clothing, slightly heavier than average wear. Her golden hair is long and unkept. Her thin eyebrows rest above her beady amber eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She believes the world needs to unite to get rid of drow once and for all.
History: Her father raised her in a mountain cabin. Her mother was very strict, and drilled into her lessons on being the perfect lady. Days after completing her studies, news broke out that her hometown was attacked by drow. Theirastra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Nothing but the best is good enough for her.
Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Merchant
Voice: Russian accent
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Draconic, Undercommon, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Saphara Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She typically wears black cloth garments or leather armor. Her bronze crest is drawn into a tight pony tail with a rose scrunchie. She wears large thick round spectacles.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She works hard and plays hard.
History: Gifted from a young age, Saphara studied abroad. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and she's looking for her big break
Ideals: Gifted. Flaws: Ugly, Selfish, Hedonist. Bonds: In love. Occupation: Laborer
Voice: Timid voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 8
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 8 (-1) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Seven In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a brown tunic with yellow highlights, and long tan pants that bunch up around her shoes. Her lavender fur is greasy and uncared for. Her green eyes are slightly larger than normal.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Seven lived on a farm with her mother, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Marry her brother to traveling adventurers; and regain custody of her son
Flaws: Ugly. Bonds: Adventurer, Family, Guardian. Occupation: Locksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 350 gp.
Sweet Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. He wears a Stetson hat to hide his balding. He has several tiny jet earrings on each ear.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Sweet studied abroad. In his 16th year, his parents were killed by a orcs raid, leaving Sweet alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of orcs
Ideals: Entrepeneur, Gifted. Bonds: Rich, Enemies, Adventurer. Occupation: Glassblower
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Average lock.
Korfel Jethro, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a card on it. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Korfel took refuge in the ruined castle and found the beat up flail and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and he has decided he is irredeemable
Ideals: Pacifist. Flaws: Cynical. Bonds: Nature, Job, Criminal record. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
Possessions: 300 gp.
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