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NPC Generator

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Advanced [show]


Enialis Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He keeps his long golden hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He plays an instrument quite well.

History: Enialis lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his brother before him, after school he went straight into learning to become a Adventurer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To share knowledge with the world; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Enialis Erenaeth, Male Elf Barbarian 8
Medium (4'9") Elf, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 52 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)10 (+0) 9 (-1)13 (+1)
Skills History +3, Medicine +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is wearing a perfectly clean shirt and pair of pants. His hair is auburn and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted martial powers by his dying sister.

Motivation: He is content; and to find somewhere to settle down

Ideals: Gifted. Flaws: Shy, Antagonistic, Mundane. Bonds: Attractive, Poor. Occupation: Merchant

Voice: High pitched and raspy

Attributes [hide]

William Gyula, Male Half-Elf Sorcerer 3
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)7 (-2) 7 (-2)12 (+1)
Skills Insight +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Pelt Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longsword, but if one is not available she will default to her quarterstaff, and she perpetually has her quarterstaff ready. She has moderate length lavender fur. Her blue eyes are slightly larger than normal.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the west her family was never financially stable. Her father was a soldier and died while she was still young. Pelt was left her father's suit of armor and trained in its use and care. She tends to her Bounty Hunter job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting. Bonds: Job, Military, Poor. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Pelt Mist, Female Tabaxi Monk 2
Medium (5'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)13 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Hubert Brandon, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. He has gray eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Glassblower business at a young age. His childhood dream was to be a Dyer, but he was a colossal failure. He now mingles about in high society.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Enemies, Job, Rich. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Hubert Brandon, Male Human Rogue 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Adelaide Cornish, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is long and golden with streaks of red, and is pulled back with small brown clips. She is baby faced.

Personality: She dislikes all the random violence that takes place in the west. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Ideals: Athletic, Pacifist, Impeccable. Bonds: Immigrant, Criminal record. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Adelaide Cornish, Female Human Commoner 9
Medium (5'4") Human, True Neutral (CR 9)
Armor Class 13
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Goblin
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 80 pp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Jeweled anklet (3000 gp).


Social Check DCs


Nelkin Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in red turtlenecks beneath a grey coat with black slacks. He has shaved his head bald. His eyes are brown and beady.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. He is able to fit into much smaller and tighter spaces than normal.

History: The child of western immigrants he idolized his father. Nelkin was born on a far western forest where he grew up under the tutelage of his father, an expert Beggar. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To settle down with his crush.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Has a crush, Immigrant. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Nelkin Nimblefingers, Male Halfling Barbarian 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 47 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyxrin Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Brewer, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. Her black crest is knotted and matted. Her eyes, though not visible through her cowl, are red.

Personality: She is very quiet and rarely speaks above a whisper. Animals are drawn to her, and she is able to talk to them.

History: Gifted from a young age, Pyxrin studied abroad. Over the years she perfected her riding and shooting skills. Since then, she has sought to make the best of life.

Motivation: Wants to raise her children well; and regain custody of her daughter

Ideals: Gifted, Optimist. Flaws: Shy. Bonds: Nature, Family. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Pyxrin Dhyrktelonis, Female Dragonborn Barbarian 5
Medium (6'1") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Investigation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Terran, Aquan, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 30000 cp.


Social Check DCs

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