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NPC Generator

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Advanced [show]


Arannis Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. His white hair is kept up in a ponytail inside a top hat. His green eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arannis is combative with any and all who dare try his patience in the slightest.

History: He was born in a small desert village. He was an apprentice working in his mother's forge. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and he doesn't get along with people that don't share his tastes

Ideals: Justice, Impeccable. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Arannis Withrethin, Male Elf Commoner 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 11 (+0)18 (+4)
Skills Insight +2, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Laucian Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears an entirely tan suit with white socks and a vest with buckled shoes. His golden hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered west to less war torn lands. He has never given up on his dancing dream.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Artistic. Flaws: Terse, PTSD. Bonds: Religious, Family. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Laucian Tiltathana, Male Elf Fighter 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 13 (+1)8 (-1) 7 (-2)7 (-2)
Skills Insight +0, Intimidation +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2500 sp. 1 Small steel mirror.


Social Check DCs


Halimath Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many grey ritualistic tattoos. He is renowned for his bright blue suits and hats. He has wavy black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Glassblower. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 15 years.

Motivation: To be a Body Guard again.

Ideals: Fighting. Flaws: Insane. Bonds: Job, Mentor. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Halimath Ostoroth, Male Elf Monk 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)13 (+1) 12 (+1)18 (+4)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Jarsali Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with tan colored cloaks and clothing. She wears her auburn hair up in a very large beehive style do. Her brown eyes dart from person to person.

Personality: She never swears and excessively uses polite adverbs when speaking. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her first spouse was a Sellsword, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She became a Marshal soon after.

Motivation: Many gnolls want her driven away; and she is unsatisfied with her job

Ideals: Optimist. Bonds: Family, Military, Job, Enemies. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jarsali Iranapha, Female Elf Sorcerer 2
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)5 (-3) 10 (+0)10 (+0)
Skills Deception +2, Investigation -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1900 sp.


Social Check DCs


Oriel Haley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear grey tank tops with violet skirt. She wears a top hat to cover her moderate length silver hair. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is very quiet and rarely speaks above a whisper. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to loving parents in a slum to the east. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day

Flaws: Shy, Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Body Guard

Voice: Hollow voice

Attributes [hide]

Oriel Haley, Female Human Sorcerer 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)17 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 80 gp.


Social Check DCs


Dazzazn Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His gold crest is lengthy and is close to two feet long. This gold eyed northerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Dazzazn hails from a village terrorized by gnolls. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Criminal record, Adventurer. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Dazzazn Kimbatuul, Male Dragonborn Warlock 12
Medium (6'5") Dragonborn, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 59 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)6 (-2) 8 (-1)18 (+4)
Skills Arcana +2, Persuasion +8
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Pink pearl (160 gp). Black star sapphire (1300 gp). Jet (160 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valanthe Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries a battered scimitar and tarnished sai as well. Her blonde hair is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is an amazing painter.

History: Born to a pair of adventurers, Valanthe grew up listening to her father's many stories. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Revenge; and someone believes her a fraud

Ideals: Fighting, Gifted. Bonds: Attractive, Enemies, Adventurer. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Valanthe Dalanthan, Female Elf Commoner 6
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +6, History +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Ignan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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