Veloptima Reese, Female Gnome [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'0" and wears a tan tunic with brown highlights, and long pastel pants that bunch up around her shoes. She has done her best to style her black hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She can speak with the recently deceased. She pushes her goals aggressively. She is also a coward if confronted.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Veloptima grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Veloptima. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Veloptima fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she has comitted a past crime that haunts her to this day
Ideals: Gifted, Fighting. Flaws: Fearful. Bonds: Criminal record, Enemies. Occupation: Bricklayer
Voice: Uses sign language
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20000 cp.
Gynnie Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red collared shirt and blue skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her hair is blonde and curly. Her brown eyes are passionate and lively.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a bit of a xeno-phobe, disliking non-Halflings.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with her Bowyer father left her crippled. She used her abilities to trick people and travel the world for free.
Motivation: Money/treasure; and she seems to be bored by most things
Flaws: Racist, Mundane, Disease. Bonds: Criminal record, Rich. Occupation: Ruler
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Bryseis Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she has a large green mantle and cape that has been intricately interwoven into her grey robe. She has white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She will rave to anyone who will listen. A true patriot, Bryseis would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Bryseis hails from a village terrorized by drow. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bryseis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bryseis. Recently she has begun working with bootleggers and crooks.
Motivation: To end her boredom; and someone believes her a fraud
Flaws: Insane, Mundane. Bonds: Military, Enemies, Criminal record. Occupation: Stylist
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 24000 sp. 1 Minor magic item.
Simon Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, yellow cloak. His hair is white and curly. His fierce green eyes like to dwell on things.
Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his brother before him, after school he went straight into learning to become a Layabout. He's since become an addict/alcoholic.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Addict. Bonds: Job. Occupation: Layabout
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 5000 sp.
Sybil Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow trousers with white and black striped suspenders. She wears various colorful collared shirts. She has a moderate pudge and is not very fit. She keeps her red hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She tends to her Miller job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Joker, Fighting. Flaws: Insomniac. Bonds: Job, Religious. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Druidic, Abyssal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 200 gp. 1 Minor magic item.
Loopmottin Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her hair is short and white. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is irascible and easily irritated. She uses divination through singing.
History: Sold as a small child to a wizard, Loopmottin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Loopmottin was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Loopmottin's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and wants to open a new tavern
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Mentor. Occupation: Engraver
Voice: Can't modulate volume
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 81 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Gnoll, Auran
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 200 pp. Amber (90 gp). Chrysoprase (60 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item.
Uthemar Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). He is bald on top and has large red tufts of hair around his ears. This amber eyed westerner is not easily forgotten.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Gifted, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Sage
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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