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NPC Generator

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Advanced [show]


Adrik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. With a patchy silver beard and wild silver hair. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Courier, Adrik learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Courier. He tends to his Courier job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Job. Occupation: Courier

Voice: Deep voice with rolling R's

Attributes [hide]

Adrik Morigak, Male Dwarf Cleric 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 160 gp.


Social Check DCs


Kite Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has yellow fur. He has several tiny amber earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Gardener in town.

History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He struck the Gardener job and began his own company from there.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Athletic, Disciplined. Bonds: Rich, Job, Nature. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Kite Of Wine, Male Tabaxi Warrior 4
Medium (5'9") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 9 (-1)8 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 9
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Black velvet mask with numerous citrines (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Minor magic item.


Social Check DCs


Hrathy Wakefield, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who is wearing a long, white cloak, she is not a threatening figure. Her moppish brown hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.

Personality: She is witty, but her monotone delivery comes off as unnerving She is harsh and unforgiving.

History: Born in the north her family was never financially stable. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Architect kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and she is terrified, and will act out of fear

Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Poor, Criminal record. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Hrathy Wakefield, Female Half-Orc Bard 1
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)8 (-1) 12 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Ûkrom Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses like a well dressed Stableman does. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ûkrom is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. Like his father and his sister before him, after school he went straight into learning to become a Stableman. He inherited the family business which he has now maintained for 15 years.

Motivation: To be a Tanner again.

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Job, Military. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Ûkrom Stafford, Male Half-Orc Barbarian 2
Medium (5'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)13 (+1) 8 (-1)5 (-3)
Skills Arcana +3, Persuasion -1
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 190 gp.


Social Check DCs


Kilia Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman wears just a grey suit. Her clothes are grease stained in places. She has styled her red hair well, parting it to the right. Her face is covered beneath a completely black helmet.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Kilia was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Kilia was born on a far southern desert where she grew up under the tutelage of her mother, an expert Tanner. She left for the south, certain she would find work there.

Motivation: A need for knowledge about a nearby landmark; and she feels the way she acts is they only way to get by in the world

Ideals: Joker, Artistic. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Kilia Hammerstone, Female Dwarf Wizard 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)11 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 110 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Uzza Suspicion, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'2". She wears loose pants and a collared shirt complete with sweater beneath her coat, and her gloved hand is found clutching a trident. She wears a colorful flower in her brown hair. She wears crescent spectacles with a black brim.

Personality: A deeply religious woman she believes everything happens for a reason. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She was granted necromantic powers by her dying brother.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Gifted. Flaws: Fearful, Racist. Bonds: Attractive, Religious. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Uzza Suspicion, Female Tiefling Wizard 4
Medium (6'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)7 (-2) 16 (+3)19 (+4)
Skills Deception +6, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp.


Social Check DCs


Carrie Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his crossbow. He is portly but not overly obese. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Antagonistic, Disease. Bonds: Religious. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Carrie Fasharash, Male Elf Sorcerer 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 16 (+3)6 (-2)
Skills Performance +0, Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. Silver pearl (50 gp). Lapis lazuli (13 gp). 4 Smokesticks. 4 Alchemist’s fire.


Social Check DCs

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