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NPC Generator

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Advanced [show]


Arannis Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tan collared shirt and red pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Arannis was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Addict, Disease. Bonds: Religious, Attractive. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Arannis Suithrasas, Male Elf Aristocrat 2
Medium (4'8") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 13 (+1)8 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Norkruuth Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long blue crest is drawn into a two foot long braid. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: A need for knowledge about a nearby landmark; and wants a kiss

Flaws: Antagonistic. Bonds: Rich, Mentor, Adventurer, Has a crush. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Norkruuth Delmirev, Male Dragonborn Cleric 5
Medium (6'1") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)15 (+2) 11 (+0)17 (+3)
Skills Deception +6, Investigation +5
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 70 pp. Tourmaline (160 gp). 1 Minor magic item.


Social Check DCs


Pyxrin Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and muscular, this eastern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brass crest is kept up in a ponytail inside a broad hat. Her thin eyebrows rest above her beady red eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Pyxrin studied abroad. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she has a rivalry with the church that dominates her actions

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Pyxrin Tiammanthyllish, Female Dragonborn Bard 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 59 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)12 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1600 gp. Eye agate (15 gp). Emerald (1500 gp). Citrine (20 gp). Jade (140 gp). Azurite (15 gp). Jasper (20 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Gresham, Female Human [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her bastard sword. She carries with her a set of bastard swords on her belt, each one with a aquamarine on the hilt. She wears a deerstalker hat to hide her balding. Her face is covered beneath a completely black helmet.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Williamina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Opinionated. Bonds: Attractive, Religious. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Williamina Gresham, Female Human Warlock 11
Medium (5'2") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills Deception +6, Medicine +3
Senses Passive Perception 9
Languages Common, Ignan, Goblin
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 130 pp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A necklace of small pink pearls (6000 gp).


Social Check DCs


Ootah Norton, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears a fancy black dress. Her brown hair is knotted and matted. Her eyes are a pleasant green.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is harsh and unforgiving.

History: She was born at the edge of vast desert. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature, Criminal record. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Ootah Norton, Female Half-Orc Cleric 1
Medium (5'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)11 (+0) 9 (-1)3 (-4)
Skills Religion +2, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Violet garnet (200 gp).


Social Check DCs


Pyntle Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are amber.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Pyntle hails from a village terrorized by giants. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by giants. Pyntle was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and many giants want her driven away

Flaws: Ugly, Impulsive. Bonds: Adventurer, Poor, Enemies. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Pyntle Ironhide, Female Gnome Adept 7
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 38 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Arcana +2, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 500 gp. Moonstone (60 gp). Golden pearl (50 gp).


Social Check DCs


Naamah Panic, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'1" southern woman, she wears a black feathered hat and black clothes. Her blue hair is long and unkept. She is baby faced.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born several months after her mother was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Gardener. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To reunite with her old friends; and to be a unemployed again

Flaws: Ugly, Selfish, Impulsive. Bonds: Military, Job, Adventurer. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Naamah Panic, Female Tiefling Aristocrat 6
Medium (5'1") Tiefling, Neutral Good (CR 6)
Armor Class 9
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)13 (+1) 17 (+3)17 (+3)
Skills Medicine +6, Performance +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 90 pp.


Social Check DCs

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