Hubert Blakely, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has a red handlebar mustache and slicked back red hair. His eyes are gray and beady.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.
History: Sold as a small child to a slaver, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Military, Mentor. Occupation: Healer
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. 1 Masterwork Uncommon Weapon.
Akra Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'7" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, but even with her fine clothing she looks run-down. Her small hat is riddled with cuts and holes. Her eyes are likewise gold.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a very good compulsive liar and kleptomaniac.
History: She was raised in a white middle class family as the only child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Due to her spouse's obsession with being a Banker they were divorced and she won custody of their daughter. She worked as a Engraver, and she later adopted a second daughter.
Motivation: To reunite with her absent mother; and she seems to be bored by most things
Flaws: Ugly, Depressed, Mundane. Bonds: Criminal record, Family. Occupation: Engraver
Voice: German accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 300 gp. Blue quartz (9 gp). 1 Minor magic item.
Rosalind Wentworth, Female Human [Permalink]
Personal [hide]
Description: This woman is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her blonde hair is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Rosalind was born the youngest of three triplets. Her father had invested heavily in several trade routes and wanted her to inherit them. By chance she met her sister recently and the two have been together since.
Motivation: Doesn't want to be a Cartwright and was forced into it by her family.
Ideals: Passionate. Flaws: Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Cartwright
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Carrie Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he very much looks the part of a Fletcher. His auburn hair is matted, messy, and big. His blue eyes are passionate and lively.
Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.
History: Carrie was raised in a hard working conservative environment. He worked as a nervous Fletcher and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job.
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Fletcher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 9 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork Common Melee.
Eloise Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears skinny pants and wears a yellow and pastel robe with the hood down, and a wedding ring on her left hand. Her white hair is greasy and uncared for. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has all her life been fascinated with dancing.
History: She was raised by priests from a young age. While studying, she fell in love. They married and had a son. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love.
Ideals: Artistic. Flaws: Ugly. Bonds: In love, Religious, Mentor. Occupation: Fletcher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Solid gold idol (500 gp).
Heather Cornish, Female Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, she is an attractive figure. She has a large grey mantle and cape that has been intricately interwoven into her blue robe. Her black hair is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She is witty, but her monotone delivery comes off as unnerving She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She served in the navy to pay for her family's outstanding loans. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: She has passion for adventuring and risk.
Ideals: Joker, Gifted. Bonds: Attractive, Military, Adventurer. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Just what you see.
Rosamund Nobles, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is short and chestnut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is irascible and easily irritated. She does not trust anyone and sleeps with one eye open.
History: Rosamund was born in the west. At a young age she loved to build and create. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Antagonistic, Insomniac. Bonds: Poor, Military. Occupation: Adventurer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Gnoll, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 200 gp. 1 Everburning torch. 3 Smokesticks. 1 Everburning torch.
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