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Advanced [show]


Emerald Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown tunic with black highlights, and long pastel pants that bunch up around his shoes. He keeps his orange fur in a flapper bob. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a white middle class family as the only child. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.

Motivation: Wants to work out more often.

Ideals: Athletic, Passionate. Flaws: Addict, Antagonistic, Mundane. Bonds: Nature. Occupation: Spy

Voice: Speaks in third person

Attributes [hide]

Emerald Wing, Male Tabaxi Wizard 4
Medium (5'0") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: Just what you see.


Social Check DCs


Oren Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a fine chain shirt which he covers with red colored cloaks and clothing. His hair is greying and his face has many wrinkles. His eyes are violet.

Personality: He is a Hunter first and foremost. He believes firmly that knowledge should be universal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a Hunter soon after.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Oren Tosscobble, Male Halfling Fighter 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 14 (+2)16 (+3)
Skills Perception +5, Persuasion +6
Senses Passive Perception 16
Languages Common, Halfling, Gnoll, Sylvan, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fragrant Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is bristling with hidden weapons, mostly axes and longswords. His white fur is thinning but still full. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Fragrant grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Seeks redemption.

Flaws: Ugly. Bonds: Criminal record, Guardian, Has a crush, Adventurer. Occupation: Miner

Voice: Speaks with lips pursed

Attributes [hide]

Fragrant Plume, Male Tabaxi Expert 10
Medium (5'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 72 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)10 (+0) 16 (+3)13 (+1)
Skills Acrobatics +7, Nature +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +4

Possessions: 2300 gp. Tiger eye turquoise (11 gp). Star rose quartz (80 gp). Violet garnet (600 gp). Brown-green garnet (160 gp). Chrysoberyl (160 gp). Eye agate (11 gp).


Social Check DCs


Wella Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is wearing the road beaten gear of a warrior. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: Stoic and calm, she prefers to meditate than take action. She is a ruthless business woman, a trait she acquired from her father.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Tanner father left her crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest woman in the west; and to get a good night's sleep

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Wella Deephollow, Female Halfling Ranger 16
Small (2'10") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 56 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 11 (+0)11 (+0)
Skills Deception +5, Nature +7
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 6000 gp. Fiery yellow corundum (700 gp). Alexandrite (400 gp). Golden yellow topaz (400 gp). Bloodstone (80 gp). Azurite (4 gp). Deep blue spinel (400 gp). Iolite (80 gp). Amethyst (40 gp). Deep blue spinel (400 gp). Rhodochrosite (4 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp). Azurite (4 gp). Smoky quartz (80 gp). Deep blue spinel (400 gp). White pearl (40 gp). Tiger eye turquoise (4 gp). Sard (80 gp). Moss agate (4 gp). Citrine (80 gp).


Social Check DCs


Dynamic Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his beige fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Dynamic wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined, Philantrophist. Bonds: Rich, Slave, Attractive. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Dynamic Of World, Male Tabaxi Druid 7
Medium (5'0") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)6 (-2) 14 (+2)14 (+2)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 200 gp.


Social Check DCs


Maynild Shirley, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red hair is wavy and long. She is baby faced.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is frequently practicing swordplay.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her childhood dream was to be a Beggar, but she was a colossal failure. She has built up a small fortune and can afford her own way.

Motivation: Sabotage a competitor; and to be a beggar again

Flaws: Mundane. Bonds: Rich, Attractive, Military, Job. Occupation: Cook

Voice: French accent

Attributes [hide]

Maynild Shirley, Female Human Monk 7
Medium (4'8") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 10 (+0)18 (+4)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp. Violet garnet (800 gp). Moss agate (15 gp).


Social Check DCs


Norkruuth Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large black mantle and cape that has been intricately interwoven into his grey robe. He keeps his gold crest in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norkruuth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norkruuth. He has never given up on his music dream.

Motivation: Wants to raise his children well; and wants to open a new tavern

Ideals: Justice, Artistic. Bonds: Job, Criminal record, Family. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Norkruuth Akambherylliax, Male Dragonborn Aristocrat 3
Medium (6'4") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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