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NPC Generator

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Advanced [show]


Portia Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a robe, a symbol of the sun god around her neck, and a sword on her belt. She has wavy chestnut hair. She wears round tiny glasses practically rammed into her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of her daughter.

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Shy. Bonds: Family. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Portia Cherrycheeks, Female Halfling Commoner 6
Small (2'8") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 9 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)12 (+1) 9 (-1)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Tiger eye turquoise (8 gp). Blue quartz (8 gp). Obsidian (8 gp). 1 Minor magic item.


Social Check DCs


Zephan Dread, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'2" southern man, he is wearing a perfectly clean shirt and pair of pants. He wears his blue hair up. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Attractive, Slave, Family. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Zephan Dread, Male Tiefling Expert 8
Medium (6'2") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 55 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)8 (-1) 11 (+0)17 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Roge Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears bulky white painted plate armor, and is pretty ugly. His golden hair is greasy and uncared for. He has a dull look in his gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Fortune-teller business at a young age. Roge was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roge decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Criminal record, Adventurer. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Roge Whispermouse, Male Halfling Sorcerer 7
Small (2'11") Halfling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 40 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 60 pp. Chrysoprase (30 gp). Deep blue spinel (200 gp).


Social Check DCs


Tervaround Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears professional attire. Her black hair is heavily combed to the left. Her amber eyes have a joyful gleam in them most of the time.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Tervaround was raised in a hard working conservative environment. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Enemies, Job. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Tervaround Fabblestabble, Female Gnome Barbarian 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 53 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 20 (+5)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Sard (30 gp). Eye agate (8 gp). Pink pearl (100 gp). 1 Minor magic item.


Social Check DCs


Thea Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her red hair, when down, is lengthy. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is almost excessively polite to everyone, even when angry. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Mayor, Thea learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Thea was left her father's suit of armor and trained in its use and care. She has set out to sabotage the competition.

Motivation: She desires power and/or immortality.

Flaws: Shy. Bonds: Adventurer, Job, Military. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Thea Littlefoot, Female Halfling Bard 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)8 (-1) 10 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork studded leather. 1 Masterwork Heavy steel shield. 1 Chain shirt.


Social Check DCs


Uraim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and to be a crown-heir again

Ideals: Joker. Flaws: Selfish. Bonds: Nature, Adventurer, Job. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Uraim Holderhek, Male Dwarf Expert 9
Medium (4'4") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 71 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)14 (+2) 16 (+3)13 (+1)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is golden and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gifted from a young age, Gilthur studied abroad. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Has a crush, Adventurer. Occupation: Tailor

Voice: Mumbles to self between sentences

Attributes [hide]

Gilthur Aranore, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 310 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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