Aline Wakefield, Female Human [Permalink]
Personal [hide]
Description: 4'11" and muscular, this western woman typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. Her hair is red and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Aline hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Doctor arts, while her father instructed her in etiquette, music and courtly manner. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She now mingles about in high society.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is greedy
Ideals: Athletic, Artistic. Bonds: Family, Rich, Debt. Occupation: Doctor
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 100 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item.
Fragrant Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She wears a tight fitting pastel shirt and pants. Her fur is greying and her face has many wrinkles. She has gleaming, smiling hazel eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She also is a firm believer in the womanly ideal.
History: Fragrant was raised in a hard working conservative environment. When Fragrant reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and she is greedy
Flaws: Ugly, Impulsive. Bonds: Job, Military, Rich. Occupation: Carpenter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 12)
Armor Class 13
Hit Points 31 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 400 pp. Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lezre Conway, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears a fine chain shirt which she covers with black colored cloaks and clothing. Her hair, while still mostly auburn, has prominent grey streaks. Her fierce gray eyes like to dwell on things.
Personality: She is extraordinarily eccentric. She can't help but pocket interesting objects she comes across
History: She was raised in a white middle class family as the only child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To find somewhere to settle down.
Flaws: Insane, Mundane. Bonds: Poor, Criminal record, Military. Occupation: Seamstress
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 80000 cp. Gold dragon comb with red garnet eye (1100 gp). An abacus with copper, silver and gold markers (160 gp).
Osah Remorse, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a green broad hat and green clothes. She wears her brown hair down. Her half smiles and red eyes are beguiling and draw you in.
Personality: She has always had a great fascination with Dragonborn culture. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.
Motivation: Nothing but the best is good enough for her; and dragonborn compassion
Ideals: Philantrophist, Impeccable. Flaws: Racist, Disease. Bonds: Attractive. Occupation: Fisher
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Good (CR 9)
Armor Class 11
Hit Points 31 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
Sannl Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear brown pants and tee shirts. Her golden hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She loves telling others what to do and how they should feel about things. She is lazy and tries to find solutions quickly.
History: Gifted from a young age, Sannl studied abroad. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted divine powers by her dying sister.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Opinionated, Gifted. Flaws: Lazy. Bonds: Attractive, Poor. Occupation: Herbalist
Voice: Mousy voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Half-Plate. 1 Chain shirt.
Lorilla Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'1". She prefers to wear blue clothing when she does not wear armor, and her gloved hand is found clutching a sickle. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are amber.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born on a small isolated farm. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: She's looking for her big break; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Criminal record, Adventurer. Occupation: Jeweler
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 13)
Armor Class 12
Hit Points 90 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 700 pp. Azurite (8 gp). Sardonyx (70 gp). Brown-green garnet (50 gp). Golden pearl (50 gp). Rich purple corundum (1300 gp). Golden yellow topaz (1100 gp). Hematite (8 gp). Golden yellow topaz (1100 gp). Chrysoberyl (50 gp). Smoky quartz (70 gp). Black pearl (1100 gp). Golden yellow topaz (1100 gp).
Tree On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple pastel robe with grey stripes complete with hood. Her orange fur is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the south to a Banker, Tree learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Banker. She now travels the world, in search of power and loot.
Motivation: She is currently in port desperately looking for someone to get her out; and balancing her hectic life and new banker responsibilities is difficult
Ideals: Professionalism. Flaws: Impulsive. Bonds: Job, Adventurer, Slave. Occupation: Banker
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 1900 sp.
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