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NPC Generator

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Advanced [show]


Tharivol Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears blue trousers with white and brown striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His white hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of his daughter.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Tharivol Cithreth, Male Elf Warrior 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Suhnae Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his brown hair to look like a famous performer. His amber eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast mountains. He moved from fad to fad and when he turned 15 he discovered dancing. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Suhnae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Artistic. Bonds: Poor, Slave, Nature. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Suhnae Qualanthri, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 13 (+1)17 (+3)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Coral (60 gp). 1 Banded mail.


Social Check DCs


Theobald Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered greataxe and tarnished whip as well. His red hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Theobald was raised in a hard working conservative environment. He was taken from his home at a very young age. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Secretive. Bonds: Job, Slave, Criminal record. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Theobald Andreantti, Male Half-Elf Warrior 10
Medium (5'10") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 35 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 6 (-2)11 (+0) 15 (+2)15 (+2)
Skills Deception +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0

Possessions: 600 gp. Golden circlet with four aquamarines (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp).


Social Check DCs


Hrathy Harper, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a simple white robe with grey stripes complete with hood, marred by beers. Her black hair is still thick. Her ears are large.

Personality: Overbrimming with self-confidence, Hrathy isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Hrathy hails from a village terrorized by drow. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Days after completing her studies, news broke out that her hometown was attacked by drow. Hrathy was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: She feels that her past leaves her morally obligated to help; and a deep hatred of drow

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Hrathy Harper, Female Half-Orc Adept 4
Medium (6'0") Half-Orc, Neutral Evil (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)15 (+2) 14 (+2)7 (-2)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc, Draconic, Ignan
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Wiggens Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. With a patchy brown beard and wild brown hair. He wears round tiny glasses practically rammed into his face.

Personality: Wiggens speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Junk Dealer business at a young age. He found a children's book about a Gnome Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: Meet up once more with his childhood friend; and to be a actor again

Ideals: Impeccable, Professionalism. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Wiggens Miggledy, Male Gnome Expert 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)6 (-2) 12 (+1)10 (+0)
Skills Athletics +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ombul Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his brown hair well, parting it to the left. His fierce brown eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Ruler, but he got bored and became a Blacksmith. He has never given up on his music dream.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Artistic, Gifted. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Ombul Sunmeadow, Male Halfling Druid 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)17 (+3) 7 (-2)17 (+3)
Skills Animal Handling +0, Stealth +4
Senses Passive Perception 8
Languages Common, Halfling, Terran, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 8000 cp.


Social Check DCs


Zaffrab Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and grey robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright silver hair and a scraggly beard. His fierce violet eyes like to dwell on things.

Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Gifted, Fighting. Flaws: Insomniac. Bonds: Attractive. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Zaffrab Wildwander, Male Gnome Fighter 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 8 (-1)11 (+0)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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