Rathkran Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a black cloak and cross-gartered yellow stockings, and is pretty ugly. He wears his black crest up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a very good compulsive liar and kleptomaniac.
History: Born in the west his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to trick people and travel the world for free.
Motivation: To reunite with his absent father.
Flaws: Ugly, Cynical. Bonds: Criminal record, Poor, Family. Occupation: Engraver
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 31 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
Possessions: 8000 sp. Sapphire pendant on gold chain (800 gp). Sapphire pendant on gold chain (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 1 Minor magic item. 1 Minor magic item.
Heather Livingstone, Female Human [Permalink]
Personal [hide]
Description: She wears a grey vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her grey boots flare out at the collars. She has wavy auburn hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born a particularly ugly child, much to the horror of her parents. In her 11th year, her parents were killed by a goblins raid, leaving Heather alone in the world. After a stint in an orphanage, she was adopted. She has achieved small success as a Architect.
Motivation: She has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Tricking Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur, while still mostly gray, has prominent grey streaks. His face is scarred and worn.
Personality: Tricking is depressed about a lot of things. He tends to be a nihilist. The war was a terrible time for him, and Tricking does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Guard
Voice: Russian accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 56 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Draconic, Auran
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Decarabia Guilt, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a tight fitting black shirt and pants. Her silver hair is smooth and relatively long. Her gold eyes dart from person to person to random spaces in the air.
Personality: She is witty, but her monotone delivery comes off as unnerving She is harsh and unforgiving.
History: Born in the south to a Bookbinder, Decarabia learned a great deal about her mother's area of expertise. She struck it rich when she found rare goods in large quantities. After a long history of fighting, Decarabia and her spouse have recently divorced.
Motivation: She is unsatisfied with her job; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Bookbinder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item.
Sarai Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and is renowned for her bright white dresses and hats. She is bald on top and has large black tufts of hair around her ears. She wears an eyepatch.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is able to fit into much smaller and tighter spaces than normal.
History: From birth she was tutored by a cruel and relentless mentor. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new shoemaker responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Mentor, Religious, Job. Occupation: Shoemaker
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1200 sp. 1 Masterwork Common Melee.
Melech Idea, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is short and black. He tend to wears goggles to shield his eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Spice Merchant business at a young age. Melech was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Spice Merchant. He inherited the family business which he has now maintained for 12 years.
Motivation: He is greedy.
Ideals: Optimist, Opinionated. Bonds: Rich, Job, Immigrant. Occupation: Spice Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item.
Elaim Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a top hat to hide his balding. He is baby faced.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to his current location. He struck the Shipwright job and began his own company from there.
Motivation: He doesn't get along with people that don't share his tastes; and he wants revenge against illithids
Ideals: Impeccable. Flaws: Disease. Bonds: Job, Enemies, Immigrant. Occupation: Shipwright
Voice: Smoker's lung
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 16 (+3) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
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