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NPC Generator

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Advanced [show]


Naill Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered east to less war torn lands. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and to reunite with his old friends

Ideals: Philantrophist, Logical. Flaws: Disease, PTSD. Bonds: Poor, Attractive. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Naill Dalanthan, Male Half-Elf Warrior 2
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 3 Alchemist’s fire.


Social Check DCs


Panana Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her brown hair is singed and shortened. She wears large thick round spectacles.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She comes from a rich western family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her religion dominates her actions; and she desires power and/or immortality

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Religious. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Panana Sympony, Female Gnome Wizard 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)7 (-2) 15 (+2)11 (+0)
Skills Acrobatics +3, Religion +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. Moss agate (12 gp).


Social Check DCs


Jarana Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'9", this woman wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is blonde, silky, and of moderate length. Her eyes are violet and she is always smoking a pipe.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west to a Fletcher, Jarana learned a great deal about her father's area of expertise. Her father was a mechanic, and taught her how to fix just about anything. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and sabotage a competitor

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Attractive, Job. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Jarana Stoutale, Female Dwarf Barbarian 12
Medium (3'9") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 119 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 19 (+4)17 (+3) 13 (+1)8 (-1)
Skills Acrobatics +7, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Halfling, Druidic, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +5

Possessions: 4000 gp. Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Brass mug with jade inlays (600 gp). Solid gold idol (600 gp). Silver comb with moonstones (100 gp). Sapphire pendant on gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Carlyle, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is cut close to her head. Her gray eyes have a joyful gleam in them most of the time.

Personality: She snorts whenever she laughs or is feeling confident. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She has dedicated herself to building a better world.

Motivation: To reunite with her old friends; and she is wracked by social anxiety

Flaws: Fearful. Bonds: Adventurer, Rich. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Joan Carlyle, Female Human Warrior 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)17 (+3) 12 (+1)16 (+3)
Skills Deception +6, Insight +4
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Adler, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow shirt with thin grey vertical stripes and blue pants. She has a moderate pudge and is not very fit. Her silver hair is unkempt and raggedy. Her eyes are violet and she is always smoking a pipe.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and retire the richest woman in the east

Ideals: Optimist, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Cook

Voice: Sensual and smooth

Attributes [hide]

Oriel Adler, Female Half-Elf Cleric 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 6 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)10 (+0) 14 (+2)13 (+1)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp.


Social Check DCs


Dean Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a dagger. His hair is long and golden with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Performer. He would rather hide behind his crafts than deal with other people.

History: Dean was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and wants to open a new tavern

Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Dean Pinkerton, Male Human Fighter 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 14 (+2)8 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. Violet garnet (200 gp).


Social Check DCs


Sapply Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is blonde and very short. His eyes are likewise hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sapply took refuge in the large cave and found the beat up warhammer and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Persistence, Fighting. Bonds: Rich, Military, Nature. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sapply Waggletop, Male Gnome Rogue 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 cp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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