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NPC Generator

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Advanced [show]


Tervaround Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She is dressed in an above average manner. She wears her hair in dreadlocks. Her eyes are brown and she is always smoking a pipe.

Personality: She has always had a great fascination with Half-Elven culture. She is obsessed with a lost civilization.

History: From birth she was tutored by a cruel and relentless mentor. Her parents enrolled her in a Cleric school at a young age so that she could practice her druidic talents. She was granted druidic powers by her dying brother.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Adventurer, Mentor. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Tervaround Shadowcloak, Female Gnome Cleric 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)14 (+2) 15 (+2)12 (+1)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp.


Social Check DCs


Immeral Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple blue robe with tan stripes complete with hood. His hair is short and white. His amber eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants a kiss.

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Has a crush, Family. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Immeral Teinithra, Male Elf Warrior 8
Medium (4'7") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 37 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)18 (+4) 16 (+3)13 (+1)
Skills Insight +6, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Terran, Undercommon, Celestial, Ignan
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Cloth of gold vestments (130 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'7" and muscular, this eastern woman dresses like a well dressed Detective does. She wears a Stetson hat to hide her balding. She has gleaming, smiling amber eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Three lived on a farm with her mother, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. By chance she met her brother recently and the two have been together since.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new detective responsibilities is difficult

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Family, Attractive. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Three In the Wind, Female Tabaxi Rogue 6
Medium (4'7") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 13 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 gp.


Social Check DCs


William Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. His golden hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a slaver, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Priest, but he got bored and became a Bowyer. He then took over the family business and is one of the better Bowyer for hire.

Motivation: Sabotage a competitor.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Mentor, Job. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

William Withrethin, Male Half-Elf Cleric 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Religion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 3000 sp.


Social Check DCs


Hethress Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, she is not a threatening figure. Her top hat is riddled with cuts and holes. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Hethress is combative with any and all who dare try her patience in the slightest.

History: She is the product a well kept family trust fund and as such has never really known need. At a young age her father died while driving off some dire rats. Her mother being the stubborn sort decided to stay and helped train her in quarterstaff use. She has built up a small fortune and can afford her own way.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Hethress Argenthrixus, Female Dragonborn Expert 4
Medium (6'1") Dragonborn, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Religion +4, Stealth +1
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp. Moss agate (15 gp). 1 Minor magic item.


Social Check DCs


Tricking Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting pastel shirt and pants. His beige fur has been sun bleached extensively. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Logical. Flaws: Antagonistic. Bonds: Religious, Rich, Adventurer. Occupation: Bounty Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Tricking Treat, Male Tabaxi Druid 7
Medium (6'6") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)10 (+0) 15 (+2)10 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 800 gp. Banded agate (6 gp).


Social Check DCs


Azaki Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His brown hair and beard is wavy and long. His fierce green eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He is able to make almost anything out of random pieces of junk.

History: He got into the Barkeep business at a young age. Azaki liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Azaki Berevan, Male Elf Barbarian 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp. Large well-done wool tapestry (200 gp).


Social Check DCs

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