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NPC Generator

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Advanced [show]


Orla Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is generally well dressed albeit a few years behind the times. Her black hair is lengthy. She has gleaming, smiling hazel eyes.

Personality: She will rave to anyone who will listen. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Orla hails from a village terrorized by dire rats. In her 12th year, her parents were killed by a dire rats raid, leaving Orla alone in the world. After a stint in an orphanage, she was adopted. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break.

Flaws: Insane. Bonds: Attractive, Has a crush, Adventurer, Enemies. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Orla Loofollue, Female Gnome Aristocrat 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Zog Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'9". He is renowned for his bright white suits and hats, and his gloved hand is found clutching a kukri. His hair is white and curly. He has gleaming, smiling blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Shoemaker business at a young age. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: He wants to meet his childhood hero; and to be a farmer again

Ideals: Joker, Opinionated. Bonds: Job, Criminal record, Adventurer. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Zog Vance, Male Half-Orc Warlock 1
Medium (6'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)10 (+0) 11 (+0)7 (-2)
Skills Intimidation +0, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 30 pp.


Social Check DCs


Agatha Clare, Female Human [Permalink]

Personal [hide]

Description: A 5'6" eastern woman, she is well dressed, constantly wearing a grey suit, brown shirt, and white tie. Her chestnut hair is matted, messy, and big. Her eyes are likewise violet.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with her god.

History: She was born in a small desert village. When money was particularly tight she was walking through alleys when she overheard a Stylist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Joker. Flaws: Ugly. Bonds: Religious, Nature, Poor. Occupation: Stylist

Voice: Soothing and warm

Attributes [hide]

Agatha Clare, Female Human Aristocrat 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)10 (+0) 7 (-2)11 (+0)
Skills Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 3000 cp. 3 Alchemist’s fire.


Social Check DCs


Ar-Pratu Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bristling with hidden weapons, mostly sais and hand crossbows. His hair is chestnut and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a criminal king-pin and mafia family Ar-Pratu was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ar-Pratu decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hasn't been sleeping well lately.

Motivation: A rival would like him out of the picture; and to get a good night's sleep

Flaws: Insomniac, Selfish, Antagonistic. Bonds: Criminal record. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Ar-Pratu Wellington, Male Half-Orc Warrior 6
Medium (6'9") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 6 (-2)7 (-2)
Skills Arcana +4, Athletics +5
Senses Passive Perception 8
Languages Common, Orc, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5

Possessions: 1000 gp. Rock crystal (40 gp). Jet (80 gp). Freshwater pearl (7 gp). Deep green spinel (80 gp).


Social Check DCs


Liftrasa Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tight fitting grey shirt and pants. She wears her golden hair up in a very large beehive style do. She wears large thick round spectacles.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Philantrophist, Gifted. Bonds: Enemies, Rich. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Liftrasa Frostbeard, Female Dwarf Monk 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 18 (+4)5 (-3)
Skills Animal Handling +6, Stealth +3
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Theriatis Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He carries with him a set of shortbows on his belt, each one with a emerald on the hilt. His tied-back hair is blonde. He has several tiny emerald earrings on each ear.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in shortbow use. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and many illithids want him driven away

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Enemies, Adventurer. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Theriatis Goltorah, Male Elf Fighter 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 7 (-2)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Reirak Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: Reirak is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a crush on the local Bricklayer; and wishes to resurrect an old love

Flaws: Depressed, PTSD. Bonds: Poor, Immigrant, In love, Has a crush. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Reirak Brazzik, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)13 (+1) 6 (-2)7 (-2)
Skills Intimidation +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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