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NPC Generator

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Advanced [show]


Nybarg Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: He very much looks the part of a Architect, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His silver hair is knotted and matted. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He snorts whenever he laughs or is feeling confident. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Nybarg was born with his father's beautiful face. Cursed with vampirism at a very young age, Nybarg has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Dwarven compassion; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease, Racist. Bonds: Job, Attractive. Occupation: Architect

Voice: German accent

Attributes [hide]

Nybarg Conway, Male Half-Orc Expert 2
Medium (6'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 5 (-3)11 (+0)
Skills Medicine -1, Performance +2
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 sp. Jet (90 gp). Chrysoprase (80 gp). White pearl (90 gp).


Social Check DCs


Fragrant Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her long brown fur kept up in a rat tail. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is able to make almost anything out of random pieces of junk.

History: She was born in the north, but her parents moved at a very young age to the south. Brilliant and gifted she never wanted to apply herself. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She would like to get married and retire; and she is greedy

Ideals: Gifted. Bonds: Attractive, Immigrant, Rich, Has a crush. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Fragrant Prim Posies, Female Tabaxi Sorcerer 7
Medium (5'8") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills Arcana +4, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 3000 sp.


Social Check DCs


Drogo Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long golden hair kept up in a rat tail. He has a dull look in his gray eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Animal Trainer, who enjoyed hunting, Drogo was taken on many hunting expeditions. Drogo was born on a far northern desert where he grew up under the tutelage of his father, an expert Mayor. He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Athletic, Joker. Bonds: Nature, Immigrant, Has a crush. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Drogo Tattersall, Male Human Fighter 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)8 (-1) 13 (+1)10 (+0)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriff Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is generally well dressed albeit a few years behind the times. She wears her hair in dreadlocks. Her blue eyes are passionate and lively.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a ruthless business woman, a trait she acquired from her father.

History: Oriff lived on a farm with her father, near the main road leading to a nearby town. When Oriff reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been saving her money to try and buy her sister's freedom.

Motivation: Doesn't want to be a Navigator and was forced into it by her family.

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Family, Military. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oriff Graybeard, Female Dwarf Rogue 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)13 (+1) 17 (+3)7 (-2)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Jo Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this eastern woman has a large red mantle and cape that has been intricately interwoven into her green robe. Her head has been shaved. She has gleaming, smiling amber eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Jo is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and to be a engraver again

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Jo Cherrycheeks, Female Halfling Warlock 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Orc, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 300 gp. Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Vassago Love, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large green jacket. His black hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A true patriot, Vassago would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Mundane. Bonds: Attractive, Military, Religious, Criminal record. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Vassago Love, Male Tiefling Expert 6
Medium (6'5") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)18 (+4) 12 (+1)17 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Celestial, Auran, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Diesa Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, she is an attractive figure. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a top hat to hide her balding. She wears round tiny glasses practically rammed into her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. A true patriot, Diesa would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Diesa took refuge in the ruined castle and found the beat up shield and armor she uses now. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy.

Flaws: Insomniac. Bonds: Rich, Attractive, Military, Nature. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Diesa Bigtoe, Female Dwarf Fighter 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs

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