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NPC Generator

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Advanced [show]


Quelenna Othronus, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a simple tan robe with blue stripes complete with hood. She wears her chestnut hair up in a very large beehive style do. Her face is scarred and worn.

Personality: She is a Mortician first and foremost. She believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born the only child of a wealthy merchant. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Job, Debt. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Quelenna Othronus, Female Elf Adept 2
Medium (5'1") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)16 (+3) 8 (-1)10 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven, Aquan, Abyssal, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Naivara Amakiir, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is well dressed, but even with her fine clothing she looks run-down. Her white hair is braided into rings. Her eyes are green and catlike.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: To reunite with her absent father; and she has passion for adventuring and risk

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Naivara Amakiir, Female Elf Warrior 1
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)13 (+1) 15 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 110 gp. 1 Darkwood Shield.


Social Check DCs


Beleth Fear, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. Her chestnut hair is lengthy and is close to two feet long. Her fierce gold eyes like to dwell on things.

Personality: Eccentric and domineering, Beleth will drive conversation. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born to a pair of adventurers, Beleth grew up listening to her mother's many stories. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Extrovert. Flaws: Racist. Bonds: Adventurer, Criminal record, Job. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Beleth Fear, Female Tiefling Wizard 8
Medium (4'11") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 52 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 9 (-1)20 (+5)
Skills Insight +2, Intimidation +8
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 40 pp.


Social Check DCs


Peter Wade, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown costume with the symbols of the four houses of cards on his torso. His hair is long and red with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast forest. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now spends his time doing works of charity.

Motivation: Seeks redemption; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: In love, Nature. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Peter Wade, Male Human Ranger 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)9 (-1) 18 (+4)9 (-1)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 600 gp. Golden pearl (70 gp). Coral (70 gp). Eye agate (11 gp).


Social Check DCs


Lilith Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and she perpetually has her morningstar ready. Her silver hair is singed and shortened. Her black eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. She always tries to repair and not replace. It was this mentality that drove her into the Marshal business.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lilith fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Ugly, Addict, Disease. Bonds: Rich. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Lilith Rescue, Female Tiefling Monk 4
Medium (5'2") Tiefling, Lawful Evil (CR 4)
Armor Class 9
Hit Points 44 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Zanna Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She usually wears her blue robe and has her sai always slung over her shoulder. She has a slight overbite and is overall scrawny. She keeps her long silver hair kept up in a rat tail. Her eyes are hazel.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is skeptical of what others tell her and is slow to trust.

History: She was born blind and as such lacked many opportunities for work. There was a wharf not far from home where she often wandered off to fish. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people

Ideals: Optimist. Flaws: Shy, Disease, Racist. Bonds: Nature. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Zanna Rofferton, Female Gnome Adept 8
Small (3'3") Gnome, True Neutral (CR 8)
Armor Class 14
Hit Points 50 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)16 (+3) 13 (+1)5 (-3)
Skills History +6, Performance +0
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Auran, Terran
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Just what you see.


Social Check DCs


Therai Victory, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a black collared shirt and white pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His purple hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Therai studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Ideals: Joker, Gifted. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Therai Victory, Male Tiefling Fighter 5
Medium (5'11") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 11 (+0)10 (+0)
Skills Investigation +6
Senses Passive Perception 10
Languages Common, Abyssal, Infernal, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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