Kristryd Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey feathered hat and grey clothes. She has a moderate pudge and is not very fit. She wears a feathered hat to cover her moderate length white hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the east, certain she would find work there.
Motivation: She seems to be bored by most things; and she is content
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Nature, Slave, Immigrant. Occupation: Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Celestial, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 250 gp.
Gynnie Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears professional attire. Her hair is long and golden with streaks of auburn, and is pulled back with small white clips. Her gray eyes have a joyful gleam in them most of the time.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. Gynnie enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in the north. Her parents enrolled her in a Fighter school at a young age so that she could practice her divine talents. She was granted divine powers by her dying brother.
Motivation: Many goblins want her driven away; and a deep hatred of goblins
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Enemies, Immigrant. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4
Possessions: 800 sp. 4 Holy water.
Great Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has wavy cinnamon fur. Her eyes are amber.
Personality: She is very quiet and rarely speaks above a whisper. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Great was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she wants to meet her childhood hero
Flaws: Shy, Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Carpenter
Voice: Sensual and smooth
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 14)
Armor Class 15
Hit Points 119 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +10 / 4d6+5, Grapple +5
Possessions: 2000 gp. Moonstone (60 gp). Smoky quartz (60 gp).
Yvonne Larson, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears baggy violet pantaloons and a green scarf. Her moppish white hair is in a traditional bowl cut. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Yvonne was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She inherited the family business which she has now maintained for 11 years.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: Solid gold idol (700 gp). Gold and topaz bottle stopper cork (700 gp). Jeweled anklet (2000 gp). 1 Minor magic item.
Zaffrab Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a Stetson hat to hide his balding. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is overprotective of those who hire his services. He is a logical person and will generally grow upset if things defy logic and science.
History: He was always a brilliant, if unscrupulous mind. Through the years after Zaffrab was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Zaffrab's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is compelled to act according to his religious beliefs; and to clean up the streets
Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Guardian, Religious. Occupation: Cook
Voice: Speaks in third person
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Gnoll, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 23000 sp. Golden yellow topaz (700 gp). 1 Minor magic item.
Riardon Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is wearing a long, tan cloak. He has a hunchback. He has a auburn handlebar mustache and slicked back auburn hair. His eyes, though not visible through his cowl, are amber.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He has worked as a Spice Merchant like his father before him.
Motivation: He is unsatisfied with his job; and he feels the way he acts is they only way to get by in the world
Ideals: Joker, Impeccable, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Spice Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Audhild Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman is generally well dressed albeit a few years behind the times. Her hair is silver, silky, and of moderate length. Her face is covered beneath a completely black helmet.
Personality: She snorts whenever she laughs or is feeling confident. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village she learned the ways of the warrior from her mother. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Fighting. Bonds: Attractive, Rich, Mentor. Occupation: Priest
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 18 (+4) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!