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NPC Generator

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Advanced [show]


Spring Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She very much looks the part of a Adventurer. She is portly but not overly obese. Her beige fur is greasy and uncared for. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She enjoys reading and quiet.

History: She was raised in a white middle class family as the only child. Like her father and her brother before her, after school she went straight into learning to become a Adventurer. She inherited the family business which she has now maintained for 12 years.

Motivation: To share knowledge with the world; and balancing her hectic life and new adventurer responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Job, Religious. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Spring Shoe, Female Tabaxi Sorcerer 8
Medium (5'3") Tabaxi, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 12000 sp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold and topaz bottle stopper cork (1800 gp).


Social Check DCs


Shifting Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean pastel cloak covering his clean studded leather. His wide-brimmed hat is riddled with cuts and holes. His copper eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.

History: Shifting was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Criminal record. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Shifting Thunder, Male Tabaxi Bard 5
Medium (5'4") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)11 (+0) 15 (+2)17 (+3)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dentratha Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a faded coat and loose pants complete with feathered hat. She wears her silver crest up. Her otherwise smooth face is marked with small tiny scars.

Personality: She is calm most of the time but flees social interaction. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved from fad to fad and when she turned 15 she discovered dancing. She has drifted from career to career and currently works as a Marshal.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Slave. Occupation: Marshal

Voice: French accent

Attributes [hide]

Dentratha Dhyrktelonis, Female Dragonborn Cleric 7
Medium (6'7") Dragonborn, Lawful Evil (CR 7)
Armor Class 9
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 7 (-2)14 (+2) 10 (+0)19 (+4)
Skills Persuasion +7, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Just what you see.


Social Check DCs


Tod Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His silver hair is cut jaggedly and amateurishly. His violet unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 4 years old his parents immigrated from the north. A freak accident while working with his Fisher mother left him crippled. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Joker, Logical. Flaws: Disease. Bonds: Immigrant. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Tod Warmwater, Male Halfling Barbarian 15
Small (3'4") Halfling, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 105 (15d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)12 (+1) 17 (+3)6 (-2)
Skills Arcana +6, Insight +8
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 600 pp. Fiery yellow corundum (1600 gp). White opal (1600 gp). Alexandrite (1100 gp). Malachite (12 gp). Red-brown spinel (70 gp). Fire opal (1600 gp). Eye agate (12 gp). Deep blue spinel (1100 gp). Azurite (12 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Red garnet (70 gp). Chalcedony (50 gp). Star rose quartz (50 gp). Deep blue spinel (1100 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dazzazn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and lanky with angular features, he is an attractive figure. He is wearing a long, black cloak. He sports a flattop crest cut. He has red eyes and a black hat with a green feather.

Personality: Dazzazn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He receives visions of the future at random moments

History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a crush on the local Hunter; and he's in love

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Has a crush. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Dazzazn Daardendrian, Male Dragonborn Cleric 9
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 25 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Arcana +6, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Druidic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 600 gp. Deep blue spinel (1000 gp). Jade (110 gp). Hematite (9 gp). 1 Minor magic item.


Social Check DCs


Radomir Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. Beneath his clothing is a huge mess of scar tissue. His white hair is lengthy and is close to two feet long. He has violet eyes and a red hat with a black feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he seems to be bored by most things

Ideals: Persistence, Extrovert. Flaws: Mundane. Bonds: Slave, Rich. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Radomir Jamjar, Male Halfling Warrior 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 63 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 18 (+4)12 (+1) 11 (+0)9 (-1)
Skills Persuasion +2, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Trym Barlow, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a brown suit. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Junk Dealer and found it very stressful. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic, Lazy, Mundane. Bonds: Job. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Trym Barlow, Male Human Ranger 11
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 72 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Athletics +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2700 gp. Iolite (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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