Foxilon Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. His blonde hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: Foxilon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.
History: The child of a Shoemaker, who enjoyed hunting, Foxilon was taken on many hunting expeditions. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Extrovert. Bonds: Attractive, Religious, Nature, Rich, Criminal record. Occupation: Slave Trader
Voice: Old thin voice
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 12)
Armor Class 13
Hit Points 52 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +3
Possessions: 4000 gp. Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item.
Umpen Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a yellow scarf. His blonde hair is lengthy. His face is covered beneath a completely black helmet.
Personality: He has always had a great fascination with Gnomish culture. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.
History: Umpen was raised in a hard working conservative environment. Umpen was born on a far southern forest where he grew up under the tutelage of his mother, an expert Priest. He became a Priest soon after.
Motivation: Balancing his hectic life and new Priest responsibilities is difficult.
Ideals: Pacifist. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Priest
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 13)
Armor Class 11
Hit Points 102 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 19 (+4) | 12 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
Possessions: 4000 gp. Smoky quartz (60 gp). 1 Medium magic item.
Ozyman Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing red shirts, loose pants, and blazers most of the time. His golden hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Ozyman was born in the east. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Seeks redemption; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Barrister
Voice: Australian accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 10 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 700 gp. 1 Minor magic item.
Arjhan Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a simple green robe with white stripes complete with hood. He has styled his scarlet crest well, parting it to the left. His half smiles and red eyes are beguiling and draw you in.
Personality: While he acts the brute, he is far gentler than he would appear. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Slave. Occupation: Shipwright
Voice: Aggressive tone
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born at the edge of vast mountains. He was an apprentice working in his mother's forge. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.
Motivation: To reunite with his absent mother; and to be a shoemaker again
Ideals: Disciplined. Bonds: Has a crush, Nature, Job, Family. Occupation: Apothecary
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Vilberg Tattersall, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a black armored body suit, with a simple white line shooting up and back down. His hair, while still mostly silver, has prominent grey streaks. He has a tattooed face.
Personality: He never swears and excessively uses polite adverbs when speaking. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Vilberg studied abroad. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it
Ideals: Optimist, Gifted. Bonds: Rich, Slave. Occupation: Gardener
Voice: Australian accent
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 37 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Halfling, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1200 gp. 1 Minor magic item.
Bernard Halsey, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. He sports a long red beard, and similarly colored long hair. His violet eyes dart from person to person to random spaces in the air.
Personality: Bernard is depressed about a lot of things. He tends to be a nihilist. He is afraid of women and trembles around them
History: He was raised by priests from a young age. In his youth he was a Slave Trader, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he loathes his own lifestyle
Ideals: Athletic. Flaws: Depressed, Shy. Bonds: Religious, Mentor. Occupation: Painter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
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