Nora Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She carries with her a set of scythes on her belt, each one with a jet on the hilt. She sports silver long hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Abrasive and pushy, she has a hard time making friends. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert. Flaws: Insomniac, Antagonistic. Occupation: Marshal
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
Possessions: Just what you see.
Marigold Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman is dressed in an above average manner and is in decent physical shape. Her chestnut hair has been sun bleached extensively. Her eyes are green.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Marigold was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She has achieved small success as a Scribe.
Motivation: Many goblins want her driven away; and sabotage a competitor
Ideals: Optimist, Philantrophist. Bonds: Attractive, Job, Enemies. Occupation: Scribe
Voice: Speaks with a cold
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 15)
Armor Class 13
Hit Points 73 (15d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 18
Languages Common, Halfling, Abyssal, Elven, Infernal
Attacks Melee +1 / 4d8-4, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Jasper (80 gp). Smoky quartz (80 gp). Banded agate (6 gp). Black pearl (1100 gp). Fire opal (600 gp). Amethyst (130 gp). Sard (80 gp). Bloodstone (80 gp). Eye agate (6 gp). Emerald (600 gp). Silver pearl (130 gp). Blue star sapphire (600 gp). Eye agate (6 gp). Violet garnet (1100 gp). Chrysoprase (80 gp). Blue quartz (6 gp). Black pearl (1100 gp). Moonstone (80 gp). Banded agate (6 gp).
Bimpnottin Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a well pressed and immaculate suit (or dress). She has wavy red hair. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Logical. Flaws: Shy, Racist. Bonds: Attractive, Rich. Occupation: Layabout
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 100 gp. A roughly beaten golden orb (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item. 1 Minor magic item.
Prâk Garfield, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his bow. His silver hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.
Personality: He likes to make people angry or surprised. He uses divination through singing.
History: Prâk was born with his mother's beautiful face. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Engraver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Anastrianna Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'3" western woman, she wears baggy yellow pantaloons and a pastel scarf. She is bald on top and has large chestnut tufts of hair around her ears. She has brown eyes and a yellow hat with a pastel feather.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Anastrianna hails from a village terrorized by goblins. Her parents enrolled her in a Warrior school at a young age so that she could practice her psionic talents. She has been saving her money to try and buy her sister's freedom.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Sailor
Voice: Russian accent
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Gerard Beitz, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He usually wears his grey robe and has his club always slung over his shoulder. His moppish red hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved; and to be a junk dealer again
Ideals: Joker, Gifted. Flaws: Addict, Disease. Bonds: Attractive. Occupation: Architect
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 3000 cp. Lapis lazuli (9 gp). 1 Alchemist’s fire.
Mara Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: This woman is wearing a long, tan, dusty cloak. She has a penchant for wearing a ring with an oversized amber on her right hand. She has dyed her greying red hair a little too much giving a sharp red color. Her violet eyes dart from person to person to random spaces in the air.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Mara was born on a far southern forest where she grew up under the tutelage of her father, an expert Locksmith. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has decided she is irredeemable; and to find somewhere to settle down
Flaws: Mundane, Forgetful. Bonds: Rich, Immigrant, Nature, Criminal record. Occupation: Locksmith
Voice: Slurs words
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
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